Search found 56 matches

by geerten
22 Jul 2014, 10:59
Forum: General questions
Topic: Remote API using PLC/BnR
Replies: 0
Views: 3037

Remote API using PLC/BnR

Hello,

Is there any experience in controlling the simulation using the Remote API from a PLC/BnR?

I would be very interested in the possibilities.

Regards,
Geerten
by geerten
20 Dec 2013, 09:50
Forum: General questions
Topic: Is it possible to fix the scale of a graph?
Replies: 1
Views: 2350

Is it possible to fix the scale of a graph?

Hi,

I was wondering if it's possible to fix the scale of a graph. The graph now scales depending on the values that are displayed. For example when I'm showing percentages, it would be easier to have the graph be fixed at 0 to 100 percent (the y-scale of course).

Thanks,
Geerten
by geerten
14 May 2013, 09:44
Forum: General questions
Topic: Keep a joints position fixed
Replies: 6
Views: 5668

Keep a joints position fixed

I was wondering if it is possible to keep the position of a joint fixed. If I have a revolute joint simulating an axis, in real life this is also fixated (and only able to rotate around the joint itself). However, in V-REP when enough force is applied, the blue part of the joint will move from its o...
by geerten
03 May 2013, 07:40
Forum: General questions
Topic: Make a revolute joint behave like a spring
Replies: 8
Views: 7349

Re: Make a revolute joint behave like a spring

Ok, thanks. And how can I influence the direction it is 'pushing'?
by geerten
02 May 2013, 14:46
Forum: General questions
Topic: Make a revolute joint behave like a spring
Replies: 8
Views: 7349

Make a revolute joint behave like a spring

Hi, I was wondering if it is possible to make a revolute joint behave like a spring. What I'm after is that the joint wants to move to a certain default position, but when something 'pushes' against an object that is attached to the joint, it can be moved (similar to the movement of a spring). How c...
by geerten
03 Apr 2013, 11:04
Forum: General questions
Topic: Spring force
Replies: 5
Views: 8540

Re: Spring force

One final question about this:

What is the unit of max torque/force? Newton?

One feature request with this: it would be nice to have the units explicitly mentioned next to every field that has a unit..
by geerten
03 Apr 2013, 07:48
Forum: Bug reports
Topic: simSetJointTargetVelocity doesn't work the second time
Replies: 5
Views: 7009

Re: simSetJointTargetVelocity doesn't work the second time

Ah, indeed, that was the problem. The radians and degrees conversion threw me off, it works now!
by geerten
02 Apr 2013, 16:16
Forum: Bug reports
Topic: simSetJointTargetVelocity doesn't work the second time
Replies: 5
Views: 7009

Re: simSetJointTargetVelocity doesn't work the second time

I notice now that if I set the target velocity through scripting first to zero, then to -8, it ends up at 0.45 (as I can see in the dynamics dialog that I leave open)..
by geerten
02 Apr 2013, 16:14
Forum: Bug reports
Topic: simSetJointTargetVelocity doesn't work the second time
Replies: 5
Views: 7009

Re: simSetJointTargetVelocity doesn't work the second time

It is indeed in force/torque mode, with the motor enabled AND the position control disabled.

So how can I then switch between a velocity of 0 and non-zero (using Bullet)?
by geerten
02 Apr 2013, 15:58
Forum: Bug reports
Topic: simSetJointTargetVelocity doesn't work the second time
Replies: 5
Views: 7009

simSetJointTargetVelocity doesn't work the second time

Hi, It appears to me that simSetJointTargetVelocity is not working correctly.. The first time I use it in a script it works fine, but when a condition changes, I want to change the velocity again, and then it doesn't work.. if(active == 1) then simSetJointTargetVelocity(simGetObjectAssociatedWithScr...