Search found 4 matches

by cmayer777
06 Dec 2018, 14:36
Forum: General questions
Topic: How to connect/use Remote API C++ with V-REP
Replies: 5
Views: 3446

Re: How to connect/use Remote API C++ with V-REP

Thank you!
Such a fast response - you people are awesome!
by cmayer777
06 Dec 2018, 10:01
Forum: General questions
Topic: How to connect/use Remote API C++ with V-REP
Replies: 5
Views: 3446

Re: How to connect/use Remote API C++ with V-REP

After installing the free EDU version on windows, I do not see the programming/bubbleRobClient example for connection using an external C++ program. Is this not supported in the free EDU version?
by cmayer777
21 Sep 2014, 22:26
Forum: General questions
Topic: Path Planning in V-REP
Replies: 5
Views: 1816

Re: Path Planning in V-REP

... If you want to check robot self-collisions, then you will have to check a second type of collision: simCheckCollision(robotCollection,sim_handle_all) simCheckCollision(robotCollection,robotCollection) Just make sure that the collidable shapes in your robotCollection have correct Collection self...
by cmayer777
21 Sep 2014, 08:55
Forum: General questions
Topic: Convert Eulers to At,Right,Up Vectors
Replies: 2
Views: 904

Convert Eulers to At,Right,Up Vectors

I figured out by trial and error that V-Rep uses X, Y, Z right handed for it's Euler angles. (Is this in the docs somewhere that I missed?) (Why don't you call it X Y Z, instead of alpha beta gamma, which is useless info.) I want to determine if my robot is face down or face up, so I need to convert...