Search found 21 matches

by mfloyd
03 Nov 2015, 00:58
Forum: Feature requests
Topic: search in scene hierarchy
Replies: 0
Views: 947

search in scene hierarchy

It would be nice if there was a search bar for the scene hierarchy. Sometimes it can be tedious to dig through a deep hierarchy to find a specific joint or robot. With a search bar I could type in the name or part of the name of the object(s) of interest to filter what is shown in the scene hierarch...
by mfloyd
02 Nov 2015, 22:30
Forum: Feature requests
Topic: Allow external editor for customization scripts
Replies: 1
Views: 1064

Allow external editor for customization scripts

I would like to use an external editor for editing customization scripts. I understand the reason why it has not been done yet: As soon as the script has been closed it will be re-initialized immediately and begin running continuously. I think a similar thing can still be done while allowing externa...
by mfloyd
17 Aug 2015, 19:23
Forum: Bug reports
Topic: Customization script cleanup problem when scene closed
Replies: 2
Views: 1075

Re: Customization script cleanup problem when scene closed

For standard child scripts I never have the problem with removing UI's and objects on cleanup: The simulation must always be stopped before closing the scene, and the cleanup portion of the script is always called and always works. For objects created by child scripts during simulation, even if I do...
by mfloyd
13 Aug 2015, 20:38
Forum: Bug reports
Topic: Customization script cleanup problem when scene closed
Replies: 2
Views: 1075

Customization script cleanup problem when scene closed

When a customization script is called for sim_call_type==sim_customizationscriptcall_cleanup when a scene is closed, it seems that the scene content is no longer available to perform the cleanup actions. My customization script keeps track of the handles of objects and GUIs it creates in order to re...
by mfloyd
08 Aug 2015, 00:48
Forum: Bug reports
Topic: Surface normals not preserved on "Divide selected shapes"
Replies: 1
Views: 925

Surface normals not preserved on "Divide selected shapes"

After importing a .obj and then using the "Divide selected shape" option, shapes that used to have a 'smooth' curved surface become faceted. I am assuming that this is because that operation does not preserve the surface normals associated with the original vertices that make it display nicer. Remov...
by mfloyd
07 Aug 2015, 19:12
Forum: General questions
Topic: Good example of GCS?
Replies: 2
Views: 514

Re: Good example of GCS?

Thanks for the example. It seemed odd at first because the whole model floated around. It felt like the base should stay still while manipulating it. I added a dummy outside of the model and then added a gcs constraint between the new dummy and Mechanism_base, then it seemed to behave well (at least...
by mfloyd
06 Aug 2015, 19:34
Forum: General questions
Topic: Good example of GCS?
Replies: 2
Views: 514

Good example of GCS?

I wanted to learn some more about the capabilities of V-rep and was looking at the Geometric Constraints Solver. From what I could find on the forum, IK is always preferred over GCS when possible for speed and reliability. Are there any good examples of where GCS is used? A possible benefit of GCS t...
by mfloyd
04 Aug 2015, 19:48
Forum: General questions
Topic: Re-enabling IK elements from a script
Replies: 7
Views: 953

Re: Re-enabling IK elements from a script

I got around setting dummy links as IK by placing a pair of dummies already linked as an IK tip/target pair under my ghost control dummy/script. I then copy and paste those as needed in my ghost and replace the dynamic overlap constraints. It works well for simple models (such as the Jaco or Mico ha...
by mfloyd
03 Aug 2015, 23:57
Forum: General questions
Topic: unset "invert target velocity at limits"
Replies: 2
Views: 428

Re: unset "invert target velocity at limits"

Thanks. That's good to know that the motion mode is outdated. I implemented the static model velocity control as suggested and it works great.
by mfloyd
01 Aug 2015, 02:00
Forum: General questions
Topic: Re-enabling IK elements from a script
Replies: 7
Views: 953

Re: Re-enabling IK elements from a script

I have another related problem while trying to make this script: Many dynamic models use dynamic overlap constraints in order to perform loop closure. One example is the "Robotiq 85", as well as many other grippers, including some models I've made myself. When my script creates a static model from s...