Search found 67 matches

by ahundt
09 Dec 2017, 19:27
Forum: Bug reports
Topic: Line Drawing Object not clearing on simulation stop
Replies: 8
Views: 21603

Re: Line Drawing Object not clearing on simulation stop

Can that be changed, perhaps there is an alternative way to remove drawn lines from a running scene?
by ahundt
20 Nov 2017, 01:01
Forum: Bug reports
Topic: Line Drawing Object not clearing on simulation stop
Replies: 8
Views: 21603

Re: Line Drawing Object not clearing on simulation stop

Yes, I'm using 3.4 on OS X primarily, but also occasionally Linux. I'm also running into strange behavior when I try to get the handle of the drawing object from the string name I assign it. I will also try to give the drawing object a string name, but some other object's name will be modified &...
by ahundt
12 Nov 2017, 01:03
Forum: Bug reports
Topic: Line Drawing Object not clearing on simulation stop
Replies: 8
Views: 21603

Re: Line Drawing Object not clearing on simulation stop

It was in a child script. I believe that’s a simulation script right?
by ahundt
12 Nov 2017, 01:02
Forum: Bug reports
Topic: Line Drawing Object not clearing on simulation stop
Replies: 8
Views: 21603

Re: Line Drawing Object not clearing on simulation stop

It was in a child script. I believe that’s a simulation script right?
by ahundt
09 Nov 2017, 04:31
Forum: Bug reports
Topic: Line Drawing Object not clearing on simulation stop
Replies: 8
Views: 21603

Line Drawing Object not clearing on simulation stop

I'm creating drawing objects using the following function, however the drawing object does not clear properly when I stop and then run the simulation again: addDrawingObject_function=function(inInts, inFloats, inStrings, inBuffer) -- Create a dummy object with specific name and coordinates if #inStr...
by ahundt
09 Nov 2017, 04:25
Forum: Feature requests
Topic: V-REP source code on github
Replies: 6
Views: 20106

Re: V-REP source code on github

It looks like it might exist now! https://github.com/CoppeliaRobotics
by ahundt
08 Jun 2017, 02:00
Forum: Feature requests
Topic: V-REP source code on github
Replies: 6
Views: 20106

Re: V-REP source code on github

One way would be to have a public fork with pro edu and the other public source code, then a private fork for pro that requires an EULA, etc. Both can be based on the same tree, or you could split shared code from private code. I see those decisions & changes will take some time. :-)
by ahundt
06 Jun 2017, 00:29
Forum: Feature requests
Topic: V-REP source code on github
Replies: 6
Views: 20106

Re: V-REP source code on github

Here is the process: (1) Create a personal account representing you, the individual person (the company comes later!) at: https://github.com/join (2) Next, create an account representing the organization that will manage vrep. For example, google chose to put some projects under the google umbrella ...
by ahundt
30 May 2017, 21:27
Forum: Feature requests
Topic: V-REP source code on github
Replies: 6
Views: 20106

V-REP source code on github

Might I suggest creating a github repository with the V-REP source? Right now the source code is just available via the downloads page . It seems many users make small but useful improvements such as new remote API functions, and others larger improvements but they aren't easy to contribute. A githu...
by ahundt
30 May 2017, 21:10
Forum: Feature requests
Topic: Bullet 3 gpu physics support
Replies: 8
Views: 17410

Re: Bullet 3 gpu physics support

cool! They're also very interested in API feedback at this early stage. If there is anything that would make V-REP integration easier you may wish to comment with a github issue. They are incorporating some new ik and constrained opti algorithms for control as well.