Search found 44 matches

by DannyYeong
30 Aug 2015, 16:08
Forum: Videos around V-REP
Topic: Swarm Robotics For Disaster Mitigation
Replies: 1
Views: 2669

Swarm Robotics For Disaster Mitigation

Here's my final year project's simulation video using V-REP software! Title: Design and Demonstration of Swarm Robotics For Disaster Mitigation Using Robotic Simulator Software. The video shows my quadcopter with self-designed body and balancing algorithm. The single unit was then made into 4 more a...
by DannyYeong
23 Aug 2015, 15:25
Forum: General questions
Topic: simGetObjectMatrix
Replies: 2
Views: 949

Re: simGetObjectMatrix

Dear administrator, simGetObjectMatrix : some elements in this matrix , such as the x-axis of the orientation component is (matrix[0],matrix[4],matrix[8]) in the definition. what does the orientation component concretely represent ? what does the translation component mean? Definition: matrix: poin...
by DannyYeong
08 Aug 2015, 14:21
Forum: General questions
Topic: External USB controller
Replies: 1
Views: 359

External USB controller

I am planning to use an external USB controller to move an object's position in the scene. Currently I'm using the keyboard arrow keys instead. How do I retrieve the external USB controller's buttons into the script?
by DannyYeong
06 Aug 2015, 18:38
Forum: General questions
Topic: Low lFPS Simulation
Replies: 1
Views: 631

Low lFPS Simulation

Hi, My current simulation FPS is quite low, 15FPS average. I know that the imported meshes should be modified to have less number of triangles. But for the moment, can I reduce the "graphics" quality of the surroundings? Here's a picture showing my simulation. Are there any other ways to improve FPS...
by DannyYeong
30 Jul 2015, 11:32
Forum: General questions
Topic: Vision Sensor - Detection Environment
Replies: 1
Views: 368

Vision Sensor - Detection Environment

Hi,

I have a vision sensor that's set to render a specific colour. However, once I've added the Terrain model into the scene, it detects the Terrain too. I'm trying to prevent the Terrain from being rendered but visible in the vision camera at the same time. How do I set it to do so?

Thanks,
Danny
by DannyYeong
15 Jul 2015, 09:33
Forum: General questions
Topic: Mathematical Function to PID controller
Replies: 1
Views: 742

Mathematical Function to PID controller

Hi, I've implemented a mathematical function that balances an object in the translational axis. Normally a PID would contain the 3 K values for adjusting, but my mathematical function contains different input parameter and one output where I'll have to change the constants in order to adjust. What's...
by DannyYeong
13 Jul 2015, 12:06
Forum: General questions
Topic: Simple GUI controller
Replies: 3
Views: 774

Re: Simple GUI controller

Hello Danny, then simply create a custom UI which has sliders (e.g. one slider for each axis). The sliders will have some IDs. Then, inside of a non-threaded child script (for example), you could do: if (sim_call_type==sim_childscriptcall_initialization) then uiHandle=simGetUIHandle('myUiName') sli...
by DannyYeong
12 Jul 2015, 21:08
Forum: General questions
Topic: Simple GUI controller
Replies: 3
Views: 774

Simple GUI controller

Hi, How do I make a simple GUI controller on a simulation that can adjust a point's location (xyz)? I was thinking like a 4 translational buttons to go left,right,front,back on x and y directions and 1 rotational button to go up,down directions. This is for controlling a quad I've made to follow tha...
by DannyYeong
09 Jul 2015, 14:52
Forum: General questions
Topic: Error: One of the function's argument type is not correct
Replies: 1
Views: 588

Error: One of the function's argument type is not correct

Hi, I have 2 revolute joints that contained the same style of coding, just different input parameters. However, despite the similarity, the Roll script do not have this error ( One of the function's argument type is not correct. (simSetJointTargetVelocity)) whereas the Pitch has. What's seems to be ...
by DannyYeong
07 Jul 2015, 18:21
Forum: General questions
Topic: Rotation of a Body (Roll Pitch)
Replies: 1
Views: 507

Rotation of a Body (Roll Pitch)

Hi, I'm trying to implement a roll pitch rotation on a body. For the moment I'm using simSetJointTargetVelocity to manipulate the rotation. Are there other ways to control the revolute joint's rotation angle/velocity under a non threaded script? I'm trying to make a "swinging motion" like a real qua...