Search found 7124 matches

by coppelia
24 May 2019, 15:21
Forum: Feature requests
Topic: Acces to light related parameters
Replies: 2
Views: 150

Re: Acces to light related parameters

Hi Boris, rev.4 was uploaded. There you can use: sim_lightfloatparam_spot_exponent sim_lightfloatparam_spot_cutoff sim_lightfloatparam_const_attenuation sim_lightfloatparam_lin_attenuation sim_lightfloatparam_quad_attenuation with simGetObjectFloatParameter for instance. As to the ambient, diffuse, ...
by coppelia
22 May 2019, 13:55
Forum: General questions
Topic: How to send image message via b0?
Replies: 1
Views: 38

Re: How to send image message via b0?

Hello, can you try the blueZeroDemo1.ttt scene? Does it work? (i.e. it will read an image, send it to B0, while a subscriber will read the image from B0 and apply it to the lower floating view ( passiveVision_sensor ). And what happens if you adjust the resolution to 640x480? (make sure to set the s...
by coppelia
21 May 2019, 15:28
Forum: General questions
Topic: Interpreting Point Cloud data from Velodyne V16 sensor
Replies: 2
Views: 83

Re: Interpreting Point Cloud data from Velodyne V16 sensor

Hello, if you use an unmodified VPL16 sensor, do the points correctly display? If you set options to 1+2+8 on line 8 and comment out line 17 (so that lines 18-32 become active), do the points correctly display? If yes, then your points are correctly sensed. The points returned by simVision.handleVel...
by coppelia
21 May 2019, 15:16
Forum: General questions
Topic: How connect V-REP & ROS using ROS Plugin
Replies: 3
Views: 239

Re: How connect V-REP & ROS using ROS Plugin

Hello,

the ROS plugin is deprecated since quite some time. Also, the vrep_ros_bridge is something different, developed by someone else.
Why do you need to use the ROS plugin? What can't be done with the ROS interface?

Cheers
by coppelia
17 May 2019, 10:44
Forum: General questions
Topic: Light mass wheel problem
Replies: 2
Views: 132

Re: Light mass wheel problem

Hello,

make sure to carefully read this page, in particular design considerations 6-8.

Cheers
by coppelia
17 May 2019, 10:42
Forum: General questions
Topic: Liquid particle spillage check
Replies: 3
Views: 225

Re: Liquid particle spillage check

This is unfortunately currently not possible. Particle objects are not scene objects and won't appear in the scene hierarchy.
You will have to go with one of the method I described earlier.

Cheers
by coppelia
17 May 2019, 10:40
Forum: General questions
Topic: Path planner issues : collisions
Replies: 5
Views: 435

Re: Path planner issues : collisions

As the documentation states, specify the resolution of state validity checking, expressed as fraction of state space's extent . If the extent of your space is 1 meter and your smallest obstacle / robot is 0.1 meter, then specify a value smaller than 0.1

Cheers
by coppelia
17 May 2019, 10:37
Forum: General questions
Topic: load vrep.dll from a custom main application
Replies: 9
Views: 240

Re: load vrep.dll from a custom main application

Not sure about the compatibility of vs2019 and vs2017 (which is the version used to compile the plugins). Did you install the vs2017 distributables?
Again, use dependency walker to check dependencies of the plugins.

Cheers
by coppelia
14 May 2019, 06:59
Forum: General questions
Topic: vrep gets stuck and no responding frequently
Replies: 1
Views: 44

Re: vrep gets stuck and no responding frequently

Hello,

difficult... I cannot reproduce that. Is there any operation or sequence of operation that will trigger this?

Cheers
by coppelia
14 May 2019, 06:54
Forum: General questions
Topic: Running several scenes in parallel
Replies: 4
Views: 132

Re: Running several scenes in parallel

With very soon I mean an estimated 2-3 weeks...

Cheers