Search found 3 matches
- 17 Sep 2015, 13:12
- Forum: General questions
- Topic: Vision sensor questions
- Replies: 6
- Views: 6816
Vision sensor questions
Hello, I have some questions about the way perspective vision sensors are implemented in VREP. 1) I see there is only one entry in angle of view. Does this mean I cannot have different angles in x and y directions? 2) Is there a fixed focal length? I need a way to translate image patch size to image...
- 24 Jul 2015, 17:30
- Forum: General questions
- Topic: Floor question
- Replies: 1
- Views: 1403
Floor question
Hello, I would like to build a model of a road (let's say as a concrete floor) and add some potholes (like inverted bumps with the soil texture). What is the easiest way to implement something like this? I found that with the edit shape editor I can select a part of the floor and tweak it but how ca...
- 06 Jun 2015, 17:04
- Forum: General questions
- Topic: Strange behaviour-Prismatic joint rotates around its z-axis
- Replies: 1
- Views: 2350
Strange behaviour-Prismatic joint rotates around its z-axis
Hi, I am trying to build a simple cart-pole system. I am using a prismatic joint to move the cart and a revolute joint that holds the pole. When I simulate the setup using bullet physics engine I see that the prismatic joint is slightly rotated wrt to its z-axis as if dragged down by the pole's weig...