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- 30 Apr 2016, 16:46
- Forum: Videos, scenes and models around CoppeliaSim
- Topic: [Code] Kinect's depth data rendered in openGL (Python)
- Replies: 0
- Views: 6392
[Code] Kinect's depth data rendered in openGL (Python)
I and one of my friend made a python script that uses remote API to get depth data of 4 different kinects placed at 90 degree each covering all 4 sides. Using that depth data we rendered the POINTS Clound in opengl. [Source] : https://github.com/BashSofts/vRep-3D-scanning-using-kinect-Python-openGL-...