Thanks for the fast reply!
Currently our plan is to go with option 2 because it also gives us the option to use other simulators in the future if we wish.
(and because option 1 is infeasible as you confirmed :D )
Thanks!
Ian
Search found 5 matches
- 12 Oct 2017, 21:39
- Forum: General questions
- Topic: Interfacing with a custom Vehicle Dynamics Model (VDM)
- Replies: 2
- Views: 1836
- 06 Oct 2017, 01:45
- Forum: General questions
- Topic: Interfacing with a custom Vehicle Dynamics Model (VDM)
- Replies: 2
- Views: 1836
Interfacing with a custom Vehicle Dynamics Model (VDM)
Hi There, A partner research group has developed a detailed VDM of a car. Is it possible to integrate this VDM into V-rep? I see two ways to approach this: 1. Get the V-Rep physics engine to solve the set of ODEs (Ordinary Differential Equations) that describe the motion of the vehicle at each time ...
- 23 Mar 2017, 23:42
- Forum: Bug reports
- Topic: Trouble running V-REP headless
- Replies: 14
- Views: 11801
Trouble running V-REP headless
Hi There, I've installed Ubuntu 16.04 and the latest version of V-REP on a desktop computer that we plan to use as a server. I am trying to get V-REP to run headless so that we can ssh in and run headless simulations. I can get it to run headless if I am logged in locally, but nothing will work over...
- 14 Oct 2016, 03:25
- Forum: Bug reports
- Topic: simSetOrientation doesn't seem to work correctly
- Replies: 2
- Views: 2961
Re: simSetOrientation doesn't seem to work correctly
wow, can't believe I didn't try that! guess I shouldn't be debugging late into the night :D
It is all in radians indeed. May I request that someone updates the documentation though?
Both simGetObjectOrientation and simSetObjectOrientation don't mention anything about the units used.
Thanks!
Ian
It is all in radians indeed. May I request that someone updates the documentation though?
Both simGetObjectOrientation and simSetObjectOrientation don't mention anything about the units used.
Thanks!
Ian
- 13 Oct 2016, 05:50
- Forum: Bug reports
- Topic: simSetOrientation doesn't seem to work correctly
- Replies: 2
- Views: 2961
simSetOrientation doesn't seem to work correctly
Hi There, I am writing a plugin that sets up a scene before starting a simulation. In order to set up an object I call simSetObjectOrientation and then simSetObjectPosition right after. The object always gets placed in the exact position I specify, but the orientation does not seem to work. I pass i...