Search found 27 matches

by nex
18 Oct 2019, 02:59
Forum: Feature requests
Topic: function sysCall_userConfig()
Replies: 2
Views: 35

Re: function sysCall_userConfig()

That solution would work good as well!

Maybe adding a function to call the original dialog/window would be useful then, so that people could add a button to their dialog to show the original one, if necessary.
by nex
16 Oct 2019, 18:08
Forum: Feature requests
Topic: function sysCall_userConfig()
Replies: 2
Views: 35

function sysCall_userConfig()

Hello, Currently there is no way to show a custom config window for a scene object, upon user request. The "Resizable floor" object solves this by watching the selection and showing a window each time the floor is selected. But this can be quite annoying when a window pops up each time when you real...
by nex
16 Oct 2019, 15:56
Forum: General questions
Topic: User settings - text editor color
Replies: 0
Views: 32

User settings - text editor color

Hello, First of all, thanks for V-REP it has been very helpful in debugging problems I had with real world robots! I installed the new version of V-REP and then noticed the syntax highlighting colors of the text editor changed (reverted back to the defaults). I see that usrset.txt is stored in the "...
by nex
30 Sep 2019, 13:25
Forum: General questions
Topic: remoteAPI slow stop
Replies: 1
Views: 94

remoteAPI slow stop

Hello, When I run a simulation that uses the remote API it takes always quite long to stop after pressing the stop button, while it is pretty snappy without using the remote API. This is even if all clients are terminated (or none were running in the first place). Is there a trick to add some code t...
by nex
29 Sep 2019, 08:59
Forum: General questions
Topic: How to detect released key
Replies: 1
Views: 140

How to detect released key

Hi,

I saw there is the sim.message_keypress constant. But how do I detect when a key is down and when it is released again?

I'd like to drive a car over the keyboard, turning left when the key is down, and turning back to the center direction/0°when releasing it.
by nex
16 Jan 2019, 13:21
Forum: General questions
Topic: How to get smooth acceleration with path planning ?
Replies: 5
Views: 1031

Re: How to get smooth acceleration with path planning ?

In case you find a working solution for your initial problem, moving along a trajectory/path, I'd be interested in seeing your scene.
by nex
16 Jan 2019, 13:13
Forum: Bug reports
Topic: Keyboard shortcuts don't work
Replies: 1
Views: 563

Re: Keyboard shortcuts don't work

Just for the record: V-Rep 3.2.1. works fine with the keyboard under Windows regarding the dialogs. Pressing Alt+F, also does not work there.
by nex
08 Jan 2019, 16:17
Forum: General questions
Topic: How to change the floor size
Replies: 6
Views: 5588

Re: How to change the floor size

Oh, I see, this is quite surprising. I could change the script to add button called "Set size permanently", if this change could be added in later versions of V-Rep. Yet, it's probably even better to just remove the closeEventHandler() for the resizeable floors, because it is pretty unintuitive (and...
by nex
08 Jan 2019, 16:06
Forum: General questions
Topic: Reset back to default view
Replies: 7
Views: 3047

Re: Reset back to default view

Thanks, but I thought of something general integrated into the GUI, so that cameras can be set back to earlier positions, after you got "lost". I think it would be quite useful in general.
Something like: Reset Camera pose to last saved pose
by nex
08 Jan 2019, 14:38
Forum: Bug reports
Topic: OMPL reports solved paths that are incorrect
Replies: 3
Views: 1263

Re: OMPL reports solved paths that are incorrect

Any news on this issue?