Search found 3 matches
- 11 Apr 2017, 11:54
- Forum: Bug reports
- Topic: ePuck model breaking during extended runs
- Replies: 5
- Views: 4282
Re: ePuck model breaking during extended runs
sorry, I should have explained before; the ePuck in the scene is controlled by this .jar via the external API: https://drive.google.com/open?id=0BxL8rBwQw-nCS0tYYXZabEt6ZTQ re the physics engines, the problem appears to occur with both versions of Bullet and ODE. Newton dynamics just crashes the sim...
- 05 Apr 2017, 11:10
- Forum: Bug reports
- Topic: ePuck model breaking during extended runs
- Replies: 5
- Views: 4282
- 04 Apr 2017, 13:14
- Forum: Bug reports
- Topic: ePuck model breaking during extended runs
- Replies: 5
- Views: 4282
ePuck model breaking during extended runs
I'm having an issue where when I run simulations using the ePuck, after a while the robot's wheels will break in some way. Usually they either bend at an odd angle or clip though the ePuck's body. I'm using the Bullet physics engine (I've tried both 2.78 and 2.83) and the default ePuck model that co...