Search found 23 matches

by Boris
20 Dec 2018, 10:47
Forum: Bug reports
Topic: Wrong transformation after convex hull
Replies: 2
Views: 188

Re: Wrong transformation after convex hull

Hi,

Thanks, this did indeed work.

Cheers,
by Boris
19 Dec 2018, 11:25
Forum: Bug reports
Topic: Wrong transformation after convex hull
Replies: 2
Views: 188

Wrong transformation after convex hull

Hi, When I try to compute the convex hull of an object in a child script, I notice that the original object and convex hull object do not align. I use the following code: h = sim.getObjectHandle('imported_part_0') data = sim.getShapeViz(h, 0) newVertices, newFaces=sim.getQHull(data.vertices) -- get ...
by Boris
12 Dec 2018, 11:54
Forum: General questions
Topic: Spread the word about the VR Interface for VREP
Replies: 0
Views: 137

Spread the word about the VR Interface for VREP

Hi Coppelia, The visibility of the posts where I announced the availability of the V-REP VR Interface is not optimal. Because the added value of VR in the design of robotic or automation systems (ABB is one of the early adopters of VR) is great, I think many people can benefit from this interface. T...
by Boris
11 Dec 2018, 22:14
Forum: Videos around V-REP
Topic: V-REP vr Interface (installation, usage and feature overview) video
Replies: 0
Views: 168

V-REP vr Interface (installation, usage and feature overview) video

I have posted a video on youtube where I explain how to install the V-REP VR Interface and how to use it. If you're interested in the Interface, but don't know whether it is worth your time, this video can also help as I give an overview of its capabilities. Not the best production quality, but it'l...
by Boris
05 Dec 2018, 09:54
Forum: General questions
Topic: Getting acces to texture coordinates
Replies: 12
Views: 2726

Re: Getting acces to texture coordinates

For anyone interested in the VR project. It is now available on GitHub: https://github.com/BorisBogaerts/V-REP-VR-Interface

It supports textures etc.
by Boris
05 Dec 2018, 09:50
Forum: General questions
Topic: Connecting a VR Goggles to a Camera in V-Rep
Replies: 4
Views: 878

Re: Connecting a VR Goggles to a Camera in V-Rep

Hi, I would like to point to our V-REP VR interface available on GitHub: https://github.com/BorisBogaerts/V-REP-VR-Interface. It is not based on Vision Sensor rendering but it does the trick (maybe even better than using a Vision Sensor). A demo that is included in the interface: https://www.youtube...
by Boris
05 Dec 2018, 09:45
Forum: Videos around V-REP
Topic: Interactive camera network design in VR using V-REP
Replies: 2
Views: 1321

Re: Interactive camera network design in VR using V-REP

The implementation of this work is now also available in the V-REP VR Interface. I have moved the VR interface to github: https://github.com/BorisBogaerts/V-REP-VR-Interface New features: - Binaries are replaced by a microsoft installer file (.msi) to make installation hopefully even easier. - The i...
by Boris
05 Dec 2018, 09:44
Forum: Videos around V-REP
Topic: VREP in virtual reality (2)
Replies: 1
Views: 1108

Re: VREP in virtual reality (2)

I have moved the VR interface to github: https://github.com/BorisBogaerts/V-REP-VR-Interface New features: - Binaries are replaced by a microsoft installer file (.msi) to make installation hopefully even easier. - The interface is more robust - Textures are visible in VR - More example scenes are av...
by Boris
05 Dec 2018, 09:43
Forum: Videos around V-REP
Topic: VREP in virtual reality
Replies: 6
Views: 1288

Re: VREP in virtual reality

I have moved the VR interface to github: https://github.com/BorisBogaerts/V-REP-VR-Interface New features: - Binaries are replaced by a microsoft installer file (.msi) to make installation hopefully even easier. - The interface is more robust - Textures are visible in VR - More example scenes are av...
by Boris
05 Dec 2018, 09:36
Forum: Videos around V-REP
Topic: VREP in virtual reality
Replies: 6
Views: 1288

Re: VREP in virtual reality

Thanks for the nice replies.

Ishachar, in theory it should have worked, it is nice to actually have a confirmation that it works. I, however, do not think the motion controllers will work. The interface uses the openVR implementation of VTK which is designed around the HTC-VIVE.