Search found 42 matches
- 19 Jul 2022, 11:38
- Forum: General questions
- Topic: White text in scene hierachy
- Replies: 5
- Views: 426
Re: White text in scene hierachy
Sure - my platform is Ubuntu 22
- 12 Jul 2022, 13:00
- Forum: General questions
- Topic: White text in scene hierachy
- Replies: 5
- Views: 426
Re: White text in scene hierachy
Uppon further investigation I found that the text toggles with the layers.
When showing a layer with non-primitive components all text turns white
When showing a layer with non-primitive components all text turns white
- 12 Jul 2022, 12:55
- Forum: General questions
- Topic: White text in scene hierachy
- Replies: 5
- Views: 426
Re: White text in scene hierachy
Yes it happens everytime with the same scene. VBO settings does not change anything.
Sometimes it randomly becomes black, but turns white shortly after.
The scene is the following:
https://drive.google.com/file/d/1UPNEt- ... sp=sharing
Sometimes it randomly becomes black, but turns white shortly after.
The scene is the following:
https://drive.google.com/file/d/1UPNEt- ... sp=sharing
- 07 Jul 2022, 07:07
- Forum: General questions
- Topic: White text in scene hierachy
- Replies: 5
- Views: 426
White text in scene hierachy
Hello everyone,
Does anyone know how to fix a bug where the text in the scene hierarchy is white (see https://imgur.com/a/UuLArp9) for a specific scene? If a make a new scene it is black as it used to be.
Best Regards,
Mathias Thor
Does anyone know how to fix a bug where the text in the scene hierarchy is white (see https://imgur.com/a/UuLArp9) for a specific scene? If a make a new scene it is black as it used to be.
Best Regards,
Mathias Thor
- 05 Jul 2022, 14:22
- Forum: General questions
- Topic: Editing child scripts with VScode
- Replies: 2
- Views: 653
- 05 Jul 2022, 07:47
- Forum: General questions
- Topic: Editing child scripts with VScode
- Replies: 2
- Views: 653
Editing child scripts with VScode
Hi Coppelia & Everyone else, Does anyone have a trick or solution for including the sim and simROS2 libs when editing python child scripts in VScode? Currently, VScode does not recognize either sim and simROS2 (see https://imgur.com/rrPWKnC ), but I would like to use the IDE functionality to get...
- 20 Apr 2021, 12:22
- Forum: General questions
- Topic: Bounding box dimentions
- Replies: 2
- Views: 852
Re: Bounding box dimentions
Thanks for the quick response, worked perfectly!
- 19 Apr 2021, 13:07
- Forum: General questions
- Topic: Bounding box dimentions
- Replies: 2
- Views: 852
Bounding box dimentions
Hi Coppelia and forum, Is it possible to get the dimension of the bounding box? I have a legged robot that comprises many parts and I want to use the bounding box width and height in a reinforcement learning algorithm. E.g., I want the robot to walk through narrow corridors and therefore the boundin...
- 02 Oct 2020, 16:53
- Forum: General questions
- Topic: Export inverse kinematic function
- Replies: 1
- Views: 498
Re: Export inverse kinematic function
Always look at the API function list before asking questions like this (https://www.coppeliarobotics.com/helpFi ... tegory.htm).......
In other words, I found the answer to my own question :)
You can do it using the sim.exportIk function.
In other words, I found the answer to my own question :)
You can do it using the sim.exportIk function.
- 30 Sep 2020, 18:35
- Forum: General questions
- Topic: Export inverse kinematic function
- Replies: 1
- Views: 498
Export inverse kinematic function
Hi Coppelia, Is it possible to export the inverse kinematics function from the simulation to a physical. For example, let's say I followed this tutorial: https://www.coppeliarobotics.com/helpFiles/en/hexapodTutorial.htm and that I have a real physical version of the hexapod. Now I want to use the in...