Search found 4 matches

by Rex
30 May 2018, 03:49
Forum: General questions
Topic: Does V-REP use multi-threading for simulations?
Replies: 2
Views: 1879

Re: Does V-REP use multi-threading for simulations?

Thanks for the great information!
by Rex
25 May 2018, 03:56
Forum: General questions
Topic: Does V-REP use multi-threading for simulations?
Replies: 2
Views: 1879

Does V-REP use multi-threading for simulations?

Hi, may I know if V-REP currently uses multi-threading for simulations? Will it rely on the GPU for rendering the scene beyond vision sensors in the future?

I am trying to understand its CPU/GPU resource usage currently, in preparation for a simulation involving 30-400 heterogeneous robots. Thanks.
by Rex
15 May 2018, 11:04
Forum: General questions
Topic: Quadcopter becomes unstable at scales of <=40%
Replies: 3
Views: 1417

Re: Quadcopter becomes unstable at scales of <=40%

Hi Coppella, thanks for the advice.

In general, is there a minimum size each dynamic shape should have if I were to scale models down to really small sizes? I.E 2% of original size, assuming the parameters of the models' child script have been retuned for the new scale

Thanks!
by Rex
14 May 2018, 07:55
Forum: General questions
Topic: Quadcopter becomes unstable at scales of <=40%
Replies: 3
Views: 1417

Quadcopter becomes unstable at scales of <=40%

Hi, I've tried scaling the default quadcopter down and noticed that it becomes unstable at <=40% (i.e exploding).

May I know is this due to a threshold on the minimum size required of the components, or is it caused by something else?

Thanks in advance!