Search found 6 matches

by alex.cani
18 Mar 2019, 15:24
Forum: General questions
Topic: Open a new RemoteAPI service from within a plugin
Replies: 4
Views: 680

Re: Open a new RemoteAPI service from within a plugin

coppelia wrote:
18 Mar 2019, 15:10
In V-REP V3.6.1 rev1, available within 24 hours, you should be able to call simCallScriptFunctionEx on add-on scripts too.

Cheers
That's awesome! Great work and thank you!
by alex.cani
16 Mar 2019, 00:32
Forum: General questions
Topic: Open a new RemoteAPI service from within a plugin
Replies: 4
Views: 680

Re: Open a new RemoteAPI service from within a plugin

You can define a custom function inside of a customization script . Then you can have your plugin call that function via simCallScriptFunctionEx . Cheers I see, but this would require some specific scene containing an object to which the script is attached. While not a deal-breaker, I'd rather have...
by alex.cani
14 Mar 2019, 19:32
Forum: General questions
Topic: Open a new RemoteAPI service from within a plugin
Replies: 4
Views: 680

Open a new RemoteAPI service from within a plugin

Hi! I'm trying to figure out a way (if even possible) of opening up RemoteAPI services dynamically from within a plugin, sort of to act like a broker that opens up ports on request of external clients. I can execute any call to the regular API by importing and loading the V-Rep library, but given si...
by alex.cani
23 May 2018, 17:50
Forum: General questions
Topic: Exporting mesh with texture
Replies: 3
Views: 1102

Re: Exporting mesh with texture

I don't really see how that answer applies to either my problem or the other post's author (which is indeed the same). simGetShapeViz returns information in the way that it is represented and stored inside V-REP, my concern is about exporting it to .obj while keeping the materials references to the ...
by alex.cani
22 May 2018, 12:38
Forum: General questions
Topic: Exporting mesh with texture
Replies: 3
Views: 1102

Exporting mesh with texture

Hi! I have imported a mesh from a .obj file. That mesh includes reference to texture files (.tif and .jpg) which V-REP imports perfectly. Now I want to export this mesh (or a subset of its components) as .obj. I can export just fine (through the File->Export->Selected shapes option) but when opening...
by alex.cani
01 Mar 2018, 12:34
Forum: Bug reports
Topic: [Ubuntu] Decimate mesh causing crash
Replies: 1
Views: 1536

[Ubuntu] Decimate mesh causing crash

Greetings! I am using V-REP PRO EDU Version 3.5 (64 bits) in a Ubuntu 16.04 LTS through a GeForce 920M (via optirun). Attempting to perform a 'Decimate selected shape' operation in any mesh crashes the application. The console windows contains the following messages: Error: signal 11: /home/hexagon/...