Search found 105 matches

by ljklonepiece
19 Dec 2018, 13:36
Forum: General questions
Topic: Is it possible to simulate a bottle of water (not fully filled) in Vrep
Replies: 1
Views: 366

Is it possible to simulate a bottle of water (not fully filled) in Vrep

Dear Developers,

Wondering if it is possible for V-REP to simulate the dynamics of a bottle of water (not fully filled)
I intend to do water bottle flipping.

Thank you so much!
by ljklonepiece
21 Feb 2017, 02:10
Forum: General questions
Topic: ROS kinect depth image encoding problem
Replies: 15
Views: 6996

Re: ROS kinect depth image encoding problem

Thank you for your reply. That is possible and I have done it. However, the output image using the flip function in opencv seems to return different values for my depth image with 16UC1 encoding. Also, as Billie1123 has mentioned, the frame_id that gets attached to the depth image seems to not foll...
by ljklonepiece
17 Feb 2017, 01:33
Forum: General questions
Topic: ROS kinect depth image encoding problem
Replies: 15
Views: 6996

Re: ROS kinect depth image encoding problem

Hi, I am also experiencing the same problem. When the depth data is passed to ROS using ROS Interface, simGetVisionSensorDepthBuffer , the image is flipped. Applying the Flip work image vertically also does not work for me. I was wondering whether the new filter of Work image to output depth image ...
by ljklonepiece
25 Nov 2016, 14:29
Forum: General questions
Topic: Problem with collision simulation with ODE
Replies: 3
Views: 2003

Re: Problem with collision simulation with ODE

Cool! Thank you so much for the guidance!
by ljklonepiece
24 Nov 2016, 08:22
Forum: General questions
Topic: Problem with collision simulation with ODE
Replies: 3
Views: 2003

Re: Problem with collision simulation with ODE

Hi Developers,

I have tried to change the material of both cuboid and sphere to be lowfrictionmaterial.
This seems to improve the situation.

As a side question, how can I obtain the real friction coefficient from ODE properties settings?

Thanks a lot!
by ljklonepiece
23 Nov 2016, 15:33
Forum: General questions
Topic: Problem with collision simulation with ODE
Replies: 3
Views: 2003

Problem with collision simulation with ODE

Dear Developer, I am trying to simulate the collision between a sphere and a cuboid using ODE, the sphere is moving slowly at constant speed for certain period of time, I observed a weird behavior when they are in contact, that's the cuboid seems to stick to the sphere and move together without rota...
by ljklonepiece
07 Nov 2016, 09:08
Forum: General questions
Topic: speed up physics simulation
Replies: 1
Views: 1371

speed up physics simulation

Dear Developers, my application needs very fast physics simulation of object-object interaction, rendering or visualization is not necessary, I only need to access the internal state information, such as poses of objects. Here is one example, in simulation, a sphere is moving with constant speed for...
by ljklonepiece
19 Sep 2016, 04:29
Forum: General questions
Topic: ROS kinect depth image encoding problem
Replies: 15
Views: 6996

Re: ROS kinect depth image encoding problem

The previous code works perfectly on V-REP V3.3.2 rev3

Thanks for the help!
by ljklonepiece
16 Sep 2016, 11:01
Forum: General questions
Topic: Get Triangular Prism from a Primitive Shape Object
Replies: 5
Views: 1796

Re: Get Triangular Prism from a Primitive Shape Object

Thanks for the guide!

it seems importing a prism got the same problem, i will consider other shapes then :)
by ljklonepiece
16 Sep 2016, 03:31
Forum: General questions
Topic: Get Triangular Prism from a Primitive Shape Object
Replies: 5
Views: 1796

Re: Get Triangular Prism from a Primitive Shape Object

It seems to be related to the bounding box of the prism, i.e. the bounding box is still the same with the cuboid from which prism is extracted.