Search found 21 matches

by Klaus
13 Apr 2018, 12:33
Forum: Feature requests
Topic: Bullet 3 gpu physics support
Replies: 8
Views: 2917

Re: Bullet 3 gpu physics support

Hello,

Has this been implemented?

How about the other physics API, like ODE, Newton and the others? Do they benefit from GPU acceleration as well?

Cheers,

Klaus
by Klaus
29 Mar 2018, 14:35
Forum: General questions
Topic: MuJoCo?
Replies: 0
Views: 79

MuJoCo?

Have any of you heard about this MuJoCo library for physics simulation?

In this paper they make a comparison between Bullet, Havok, MuJoCo, ODE and PhysX:

https://homes.cs.washington.edu/~todoro ... ICRA15.pdf

They also mention V-REP a number of times.

/Klaus
by Klaus
29 Mar 2018, 13:58
Forum: General questions
Topic: Setting geometry of a shape
Replies: 4
Views: 1637

Re: Setting geometry of a shape

Ok, we are using this simxCallScriptFunction solution and it is working.
Thanks!
by Klaus
19 Mar 2018, 15:28
Forum: General questions
Topic: Setting geometry of a shape
Replies: 4
Views: 1637

Re: Setting geometry of a shape

Hello,

What would be the remoteAPI equivalent of simScaleObject?

http://www.coppeliarobotics.com/helpFil ... Object.htm

Is it possible to change a shape's geometry using remoteAPI?

Regards,

Klaus
by Klaus
06 Feb 2018, 18:06
Forum: General questions
Topic: Retrieving scene graph from simulation
Replies: 1
Views: 116

Retrieving scene graph from simulation

Hello, I would like to retrieve the current scene's "scene graph" ( https://en.wikipedia.org/wiki/Scene_graph ) using the remote API. To clarify, a very simple example of what I mean is something like this: world pole#0 car#0 wheel#0 wheel#1 wheel#2 wheel#3 chassis#0 Considering a scene with a singl...
by Klaus
30 Sep 2017, 11:13
Forum: General questions
Topic: Externalizing scripts for better version control
Replies: 8
Views: 1194

Re: Externalizing scripts for better version control

This solution seems to be working perfectly. Thank you so much!
Cheers
by Klaus
13 Sep 2017, 20:47
Forum: General questions
Topic: Externalizing scripts for better version control
Replies: 8
Views: 1194

Re: Externalizing scripts for better version control

It seems to me that the current folder is already on package.path (the script is in the same folder as the .ttt). I have prepared a minimum working example of it. See if you can open it: https://www.dropbox.com/s/dg10er115ctyb8i/testScene.zip?dl=0 Btw, I made it so it modifies the path only once: fi...
by Klaus
13 Sep 2017, 13:14
Forum: General questions
Topic: Externalizing scripts for better version control
Replies: 8
Views: 1194

Re: Externalizing scripts for better version control

Hello, thanks for the help. I'm not sure I understood the suggestions (i) add additional lua path and (ii) manipulate lua search path. Here is what I did and the results: (i) I've added the following to system/usrset.txt additionalLuaPath = c:/Users/klaus/Desktop But the error remains the same: Simu...
by Klaus
12 Sep 2017, 10:40
Forum: General questions
Topic: robot not moving straight
Replies: 3
Views: 358

Re: robot not moving straight

Hello,

The problem is with the wheels.
Your wheels are not of the same size, they are twisted and also not aligned.

If you fix these things it goes in a straight line.

Cheers
by Klaus
11 Sep 2017, 14:56
Forum: General questions
Topic: Externalizing scripts for better version control
Replies: 8
Views: 1194

Re: Externalizing scripts for better version control

Hello, Thanks for the reply. I tried this solution but it seems to be constrained to using Vrep's location as root folder, and I get the followinf error: Simulation started. Lua runtime error: C:\Program Files\V-REP3\V-REP_PRO_EDU\lua\utils.lua:95: cannot open C:/Program Files/V-REP3/V-REP_PRO_EDUC:...