Search found 7225 matches

by coppelia
29 Jul 2019, 10:18
Forum: General questions
Topic: get force/torque sensor values
Replies: 2
Views: 133

Re: get force/torque sensor values

Hello,

you didn't correctly read the documentation. It sais:

bit 0 set (1): force and torque data is available, otherwise it is not (yet) available (e.g. when not enough values are present for the filter)

if Bit 0 is set, this is 1.

Cheers
by coppelia
29 Jul 2019, 10:14
Forum: General questions
Topic: Simulation of non-simple, non-convex shapes
Replies: 2
Views: 151

Re: Simulation of non-simple, non-convex shapes

Hello,

make sure to carefully read this page, mainly the design considerations 1-11.
Then maybe also this tutorial.

Cheers
by coppelia
29 Jul 2019, 10:09
Forum: General questions
Topic: python / bluezero
Replies: 7
Views: 1554

Re: python / bluezero

most dlls are located where the V-REP executable is located. Or you can rebuild them.

Cheers
by coppelia
29 Jul 2019, 10:07
Forum: General questions
Topic: QuadriCopter - How to control motors
Replies: 6
Views: 1674

Re: QuadriCopter - How to control motors

Now you can add small delta force values to make your quadcopter move up, down, sideways, etc. You might have to include them in an appropriate controller..

Cheers
by coppelia
29 Jul 2019, 10:05
Forum: General questions
Topic: E-Puck turns when given 0 velocity
Replies: 1
Views: 188

Re: E-Puck turns when given 0 velocity

Hello,

Did you try with another physics engine? Does it also happen? Can you try to slightly increase the mass and inertia of the wheels? This might directly be linked to design considerations 7-8.

Cheers
by coppelia
29 Jul 2019, 10:02
Forum: Bug reports
Topic: requent no resonse lead to lost of .ttt file
Replies: 3
Views: 1115

Re: requent no resonse lead to lost of .ttt file

Are you running something special in your scene? Or do you use a special plugin? The difficulty with bugs is when you can't reproduce them. Can you reproduce the bug in a consistent manner? Maybe you can try to run some debugging messages in the console [Menu bar --> Help --> Debug...]. Beware that ...
by coppelia
19 Jul 2019, 14:01
Forum: General questions
Topic: Facing Problem in Hexapod
Replies: 3
Views: 338

Re: Facing Problem in Hexapod

Hello,

this is because consecutive links are colliding with each other. Make sure that consecutive links do have a respondable mask that results in 0 when using the boolean AND-operator (i.e. collidableMask1 & collidableMask2 == 0)

Cheers
by coppelia
19 Jul 2019, 13:58
Forum: General questions
Topic: Configuration Space/ Joint Space
Replies: 2
Views: 324

Re: Configuration Space/ Joint Space

Hello,

this question does not seem to be directly linked to V-REP.
When you mean a
single random point
, you probably mean a single random node. A node represents a configuration in the configuration space of the robot and is often used in randomized path planning algorithms.

Cheers
by coppelia
19 Jul 2019, 13:40
Forum: General questions
Topic: Connecting V-REP to ARM64 architecture board
Replies: 1
Views: 177

Re: Connecting V-REP to ARM64 architecture board

Hello,

you will first have to decide through which means you want to connect V-REP to your board. There are several possibilities: legacy remote API, B0-based remote API, ROS, BlueZero, or any custom solution (e.g. sockets)

Cheers
by coppelia
19 Jul 2019, 07:48
Forum: General questions
Topic: Visualize sensor trace
Replies: 6
Views: 165

Re: Visualize sensor trace

If you need some kind of transparency, you might also use a point cloud instead of the ocTree, this way you will be able to see the points and through them too. The approach is almost identical as with the ocTree.

Cheers