Search found 28 matches

by nex
08 Jan 2019, 14:38
Forum: Bug reports
Topic: OMPL reports solved paths that are incorrect
Replies: 3
Views: 1341

Re: OMPL reports solved paths that are incorrect

Any news on this issue?
by nex
08 Jan 2019, 14:26
Forum: General questions
Topic: Motion properties for path removed?
Replies: 1
Views: 574

Motion properties for path removed?

Hello, I would like to confirm if the motion properties for the path objects have been completely removed or just moved to other places. I know that the old motion/path planning was deprecated for OMPL, but I wonder if there is still support for editing old scenes (and therefore the dialogs/properti...
by nex
08 Jan 2019, 14:20
Forum: Bug reports
Topic: Keyboard shortcuts don't work
Replies: 1
Views: 606

Keyboard shortcuts don't work

Hi, When you try to access the menu using Alt+F or similar shortcuts the menu does not pop up, though it works normally using the mouse. Similarly, when a message dialog pops up, such as to confirm to save before exiting or ending the simulation, pressing Y or N keys does not equal pressing the yes ...
by nex
08 Jan 2019, 12:22
Forum: General questions
Topic: How to get smooth acceleration with path planning ?
Replies: 5
Views: 1079

Re: How to get smooth acceleration with path planning ?

http://www.coppeliarobotics.com/helpFil ... owPath.htm could be a better approach, since you can specify a path object and acceleration and velocity as parameters.

See also this forum post: viewtopic.php?t=5305
by nex
08 Jan 2019, 12:06
Forum: General questions
Topic: How to get smooth acceleration with path planning ?
Replies: 5
Views: 1079

Re: How to get smooth acceleration with path planning ?

You probably have to apply forces, instead of setting the position directly, so that the physics engine can compute a gradual change. Something from the category "Dynamics functionality" should suit your needs: http://www.coppeliarobotics.com/helpFiles/en/apiFunctionListCategory.htm#dynamicsFunction...
by nex
05 Jan 2019, 05:39
Forum: General questions
Topic: Reset back to default view
Replies: 7
Views: 3135

Re: Reset back to default view

Is there something to also reset the rotation, orientation and position of the camera?
Fit to view is bringing the object back into view, but the view is still different.
by nex
05 Jan 2019, 05:35
Forum: General questions
Topic: How to change the floor size
Replies: 6
Views: 5725

Re: How to change the floor size

Clicking a resizable floor in the scene hierarchy shows the options windows to set the size. But after closing it, I can't make it reappear.
Is there any trick?
by nex
03 Jan 2019, 21:24
Forum: General questions
Topic: simx_opmode_continuous vs simx_opmode_buffer
Replies: 2
Views: 605

Re: simx_opmode_continuous vs simx_opmode_buffer

Thanks for clarifying!
by nex
03 Jan 2019, 21:23
Forum: Feature requests
Topic: Text-based save file format
Replies: 15
Views: 14057

Re: Text-based save file format

Adding my "vote" as well. It really would be very helpful to track changes in version control.
by nex
02 Jan 2019, 06:49
Forum: General questions
Topic: simx_opmode_continuous vs simx_opmode_buffer
Replies: 2
Views: 605

simx_opmode_continuous vs simx_opmode_buffer

Hello, The bubbleRobClient never uses simx_opmode_buffer, even though it starts streaming with simx_opmode_continuous /simx_opmode_streaming. https://github.com/CoppeliaRobotics/bubbleRobClient/blob/master/bubbleRobClient.cpp Is there any advantage in using simx_opmode_buffer after starting streamin...