Is it relevant that joints do not physically touch the link object?
To me the link object for the bogie and the two flippers it was not relevant (I could have used a dummy if only it allowed maintaining dynamically enabled joints), so I created a 5cm x 5cm pure plane with mass 0.3 Kg.
Search found 1020 matches
- 26 Feb 2014, 14:36
- Forum: General questions
- Topic: how to avoid deformable or bending links
- Replies: 5
- Views: 3899
- 26 Feb 2014, 12:04
- Forum: General questions
- Topic: how to avoid deformable or bending links
- Replies: 5
- Views: 3899
Re: how to avoid deformable or bending links
This is the dynamic content during simulation:
I cannot try with Vortex, but with ODE the bending effect is less prominent.
Here is the scene file
I cannot try with Vortex, but with ODE the bending effect is less prominent.
Here is the scene file
- 26 Feb 2014, 09:32
- Forum: General questions
- Topic: how to avoid deformable or bending links
- Replies: 5
- Views: 3899
how to avoid deformable or bending links
Hello, Again I'm trying to design a dynamic simulation for our robot, starting from the most complex part which is the tracked flipper-bogie-flipper body. I believe I followed the recommendations for designing a dynamics simulation and here's the model tree during the simulation: http://s28.postimg....
- 06 Feb 2014, 10:14
- Forum: General questions
- Topic: pass-thru passive joint
- Replies: 1
- Views: 1974
pass-thru passive joint
How to implement such a joint? (see picture) http://s29.postimg.org/ccwuob5w7/Screen_Shot_2014_02_06_at_10_05_50.png It is a passive joint but with two links attached on opposite sides. I tried several variants, but the links always fall off when moving away from the standard configuration 1 link ->...
- 17 Oct 2013, 14:59
- Forum: General questions
- Topic: compass (magnetic) sensor
- Replies: 2
- Views: 6755
Re: compass (magnetic) sensor
here is the simple magnetic sensor.
it requires setting the magnetic vector for the current geographic location (default: {0,1,0})
http://dfiles.eu/files/m7mnv5kiu
it requires setting the magnetic vector for the current geographic location (default: {0,1,0})
http://dfiles.eu/files/m7mnv5kiu
- 16 Oct 2013, 21:43
- Forum: General questions
- Topic: How to Program in C++ or Python
- Replies: 3
- Views: 8469
Re: How to Program in C++ or Python
You can't write a script in C++ or Python. You can however write a plugin in C++, using the regular API. Or you can write an external Python program, and use the remote API to interface with V-REP. If you want to write a script, use Lua. It has a very simple syntax, easy to understand, and you can g...
- 16 Oct 2013, 20:54
- Forum: General questions
- Topic: compass (magnetic) sensor
- Replies: 2
- Views: 6755
compass (magnetic) sensor
has anyone ever attempted creating a magnetic sensor? those sensors are used in reality for measuring the magnetic field along the three axes X, Y and Z. this (eventually in conjunction with an accelerometer) can be used to obtain the orientation of the magnetic north. how to make such a sensor in V...
- 10 Sep 2013, 16:58
- Forum: General questions
- Topic: problem in linking my model's pieces, physics simulation, re
- Replies: 7
- Views: 8873
Re: problem in linking my model's pieces, physics simulation
how about using such a configuration?
that is: there is a dynamic joint linking the two bogies, and a dependent joint linking one bogie to the body, having angle = 0.5*dynamicBogiesJoint.angle ?
that is: there is a dynamic joint linking the two bogies, and a dependent joint linking one bogie to the body, having angle = 0.5*dynamicBogiesJoint.angle ?
- 09 Sep 2013, 23:27
- Forum: General questions
- Topic: problem in linking my model's pieces, physics simulation, re
- Replies: 7
- Views: 8873
Re: problem in linking my model's pieces, physics simulation
thanks. I added dynamic joints to link body to tracks (I needed them anyway, because the tracks are not fixed, but they rotate wrt the body), plus other fixes. https://dl.dropboxusercontent.com/u/52374228/talos-20130910.png however, in the real robot, there is a differential lock, so the two track j...
- 09 Sep 2013, 19:51
- Forum: General questions
- Topic: problem in linking my model's pieces, physics simulation, re
- Replies: 7
- Views: 8873
problem in linking my model's pieces, physics simulation, re
hi all, this is my first attempt in modeling a robot. it is a tracked robot with 4 active flippers that can be rotated individually: http://www.bluebotics.com/wp-content/uploads/2012/03/absolem.jpg I try to put the pieces together, by copying the structure of components/locomotion/caterpillar model,...