Search found 1020 matches

by fferri
26 Feb 2014, 14:36
Forum: General questions
Topic: how to avoid deformable or bending links
Replies: 5
Views: 3899

Re: how to avoid deformable or bending links

Is it relevant that joints do not physically touch the link object?

To me the link object for the bogie and the two flippers it was not relevant (I could have used a dummy if only it allowed maintaining dynamically enabled joints), so I created a 5cm x 5cm pure plane with mass 0.3 Kg.
by fferri
26 Feb 2014, 12:04
Forum: General questions
Topic: how to avoid deformable or bending links
Replies: 5
Views: 3899

Re: how to avoid deformable or bending links

This is the dynamic content during simulation:

Image

I cannot try with Vortex, but with ODE the bending effect is less prominent.

Here is the scene file
by fferri
26 Feb 2014, 09:32
Forum: General questions
Topic: how to avoid deformable or bending links
Replies: 5
Views: 3899

how to avoid deformable or bending links

Hello, Again I'm trying to design a dynamic simulation for our robot, starting from the most complex part which is the tracked flipper-bogie-flipper body. I believe I followed the recommendations for designing a dynamics simulation and here's the model tree during the simulation: http://s28.postimg....
by fferri
06 Feb 2014, 10:14
Forum: General questions
Topic: pass-thru passive joint
Replies: 1
Views: 1974

pass-thru passive joint

How to implement such a joint? (see picture) http://s29.postimg.org/ccwuob5w7/Screen_Shot_2014_02_06_at_10_05_50.png It is a passive joint but with two links attached on opposite sides. I tried several variants, but the links always fall off when moving away from the standard configuration 1 link ->...
by fferri
17 Oct 2013, 14:59
Forum: General questions
Topic: compass (magnetic) sensor
Replies: 2
Views: 6755

Re: compass (magnetic) sensor

here is the simple magnetic sensor.

it requires setting the magnetic vector for the current geographic location (default: {0,1,0})

http://dfiles.eu/files/m7mnv5kiu
by fferri
16 Oct 2013, 21:43
Forum: General questions
Topic: How to Program in C++ or Python
Replies: 3
Views: 8469

Re: How to Program in C++ or Python

You can't write a script in C++ or Python. You can however write a plugin in C++, using the regular API. Or you can write an external Python program, and use the remote API to interface with V-REP. If you want to write a script, use Lua. It has a very simple syntax, easy to understand, and you can g...
by fferri
16 Oct 2013, 20:54
Forum: General questions
Topic: compass (magnetic) sensor
Replies: 2
Views: 6755

compass (magnetic) sensor

has anyone ever attempted creating a magnetic sensor? those sensors are used in reality for measuring the magnetic field along the three axes X, Y and Z. this (eventually in conjunction with an accelerometer) can be used to obtain the orientation of the magnetic north. how to make such a sensor in V...
by fferri
10 Sep 2013, 16:58
Forum: General questions
Topic: problem in linking my model's pieces, physics simulation, re
Replies: 7
Views: 8873

Re: problem in linking my model's pieces, physics simulation

how about using such a configuration?

Image

that is: there is a dynamic joint linking the two bogies, and a dependent joint linking one bogie to the body, having angle = 0.5*dynamicBogiesJoint.angle ?
by fferri
09 Sep 2013, 23:27
Forum: General questions
Topic: problem in linking my model's pieces, physics simulation, re
Replies: 7
Views: 8873

Re: problem in linking my model's pieces, physics simulation

thanks. I added dynamic joints to link body to tracks (I needed them anyway, because the tracks are not fixed, but they rotate wrt the body), plus other fixes. https://dl.dropboxusercontent.com/u/52374228/talos-20130910.png however, in the real robot, there is a differential lock, so the two track j...
by fferri
09 Sep 2013, 19:51
Forum: General questions
Topic: problem in linking my model's pieces, physics simulation, re
Replies: 7
Views: 8873

problem in linking my model's pieces, physics simulation, re

hi all, this is my first attempt in modeling a robot. it is a tracked robot with 4 active flippers that can be rotated individually: http://www.bluebotics.com/wp-content/uploads/2012/03/absolem.jpg I try to put the pieces together, by copying the structure of components/locomotion/caterpillar model,...