Search found 23 matches
- 12 Jul 2017, 18:19
- Forum: General questions
- Topic: Vrep performance
- Replies: 1
- Views: 2193
Vrep performance
Hi, Using 5 vision sensors and rendering them in my scene has really slowed down the vrep simulation. However, V-rep is not fully utilising my CPU(26%) or GPU(40%). I'm using an Intel Core i7 with GTX 680M in SLI. Does Vrep use multi-core,threading or SLI for any of its processing? I've tried doing ...
- 10 Jul 2017, 23:16
- Forum: General questions
- Topic: Custom UI button missing
- Replies: 2
- Views: 2945
- 22 May 2017, 21:56
- Forum: General questions
- Topic: Dynamic hybrid joints
- Replies: 1
- Views: 2514
Dynamic hybrid joints
Hi, I'm simulating a dynamic LBR4 robot arm and controlling it via IK. The problem I'm having is that when dynamic mode is on, the redundant joint is moving by itself for a while before stopping. Looks like some kind of effect of gravity. I've tried playing around with the torque values but it doesn...
- 16 Feb 2017, 22:50
- Forum: General questions
- Topic: Display coordinate frame
- Replies: 1
- Views: 2701
Display coordinate frame
Hi, I'd like to be able to persistently display the coordinate frame (red,blue,green arrows) of an object (e.g. joints of a robot arm) during simulation. Is this possible? I've tried using the dummy object but it's not the optimum solution. The arrows are too thin so not really visible unless very c...
- 21 Mar 2016, 16:11
- Forum: General questions
- Topic: Matching Baxter origin in V-rep to Gazebo and Rviz
- Replies: 3
- Views: 2620
Re: Matching Baxter origin in V-rep to Gazebo and Rviz
Thanks for confirming.
So is it possible to load a Baxter model from a URDF file in V-rep in a similar way to Gazebo?
Thanks
So is it possible to load a Baxter model from a URDF file in V-rep in a similar way to Gazebo?
Thanks
- 20 Mar 2016, 20:07
- Forum: General questions
- Topic: Matching Baxter origin in V-rep to Gazebo and Rviz
- Replies: 3
- Views: 2620
Matching Baxter origin in V-rep to Gazebo and Rviz
Hi, I can't seem to match the origin position of the Baxter robot in Vrep to that of the origin used by Gazebo and RViz for ROS. The result being that positions obtainable in one are n't in the other. Is there a way to sync their origin positions. Does Vrep use a different origin? Or is this because...
- 16 Mar 2016, 17:33
- Forum: General questions
- Topic: Getting Baxter joints over ROS
- Replies: 1
- Views: 1448
Getting Baxter joints over ROS
Hi, I'm trying to use the V-rep IK for Baxter to control a real Baxter robot. I'm trying to use the /vrep/simRosGetObjectGroupData service to get the robot joint handles into my python script. To my understanding, this should be returning all the joint handles in the scene. However, it only returns ...
- 20 Nov 2015, 17:24
- Forum: General questions
- Topic: How to add IK to KUKA LBR
- Replies: 2
- Views: 2036
Re: How to add IK to KUKA LBR
For each joint, try checking the hybrid operation option. This fixes the problem for me. I'm not exactly clear on why this is though.
- 10 Jun 2014, 20:58
- Forum: General questions
- Topic: Cameras and views
- Replies: 2
- Views: 2101
Re: Cameras and views
The camera movement would be controlled through the program based on the movements of the robot so that it always at the same point relative to the robot much like any controlled character is in any 3rd person game. The camera will always be looking at the robot. The tracked object property looks li...
- 09 Jun 2014, 20:51
- Forum: General questions
- Topic: Cameras and views
- Replies: 2
- Views: 2101
Cameras and views
Hi, I'm looking to implement an "over-the-shoulder" type of camera whose coordinate frame can be used as a reference frame for user input used to control a robot. The camera would be stationary relative to the robot but would be able to freely rotate. I'd appreciate any assistance with thi...