Search found 1004 matches
- 12 Jun 2023, 12:44
- Forum: General questions
- Topic: how can i draw
- Replies: 14
- Views: 1511
Re: how can i draw
Yes (by passing the foot handle to the parentObjectHandle param).
- 12 Jun 2023, 09:23
- Forum: General questions
- Topic: how can i draw
- Replies: 14
- Views: 1511
Re: how can i draw
The ZMQ Remote API is a 1:1 equivalent of the (lua) Regular API.
If you used the Regular API (e.g. in model scripts), it works in the same way.
If you used the legacy Remote API you might need to make minor adjustments.
If you used the Regular API (e.g. in model scripts), it works in the same way.
If you used the legacy Remote API you might need to make minor adjustments.
- 12 Jun 2023, 08:10
- Forum: General questions
- Topic: how can i draw
- Replies: 14
- Views: 1511
Re: how can i draw
For what you want to draw, you can use sim.drawing_discpts (to draw discs) combined with sim.drawing_itemsizes which takes one additional number (in sim.addDrawingObjectItem) to specify the item size: dwo=sim.addDrawingObject(sim.drawing_discpts|sim.drawing_itemsizes,0.1,0,-1,1000,{1,0,0}) -- pos: q...
- 12 Jun 2023, 07:59
- Forum: General questions
- Topic: how can i draw
- Replies: 14
- Views: 1511
Re: how can i draw
It is highly recommended to use the ZeroMQ remote API, since it is much easier and flexible. Additionally, you'll have access to many more API functions, than with the legacy remote API.
- 09 Jun 2023, 14:24
- Forum: Bug reports
- Topic: Problem with simROS2
- Replies: 8
- Views: 5157
Re: Problem with simROS2
git HEAD is the development branch, usually it doesn't work with CoppeliaSim releases.
- 08 Jun 2023, 13:58
- Forum: Bug reports
- Topic: Problem with simROS2
- Replies: 8
- Views: 5157
Re: Problem with simROS2
If building for CoppeliaSim 4.4 (or any other specific version) you have to checkout the corresponding git branch in the plugin repository, e.g.
git checkout coppeliasim-v4.4.0-rev0
- 08 Jun 2023, 13:11
- Forum: General questions
- Topic: how can i draw
- Replies: 14
- Views: 1511
Re: how can i draw
Yes, with sim.addDrawingObject and sim.addDrawingObjectItem
- 08 Jun 2023, 13:11
- Forum: General questions
- Topic: how can I use the original version of path editor
- Replies: 1
- Views: 301
Re: how can I use the original version of path editor
Maybe by setting showOldDlgs=true in usrset.txt, if the feature has not been removed yet.
- 08 Jun 2023, 13:09
- Forum: Bug reports
- Topic: Problem with simROS2
- Replies: 8
- Views: 5157
Re: Problem with simROS2
Make sure that:
- you installed libsimExtROS2.so into the CoppeliaSim's directory
- you source the ROS2 environment (setup.sh / local_setup or similar) in the terminal where you would run CoppeliaSim
- you checked plugin load message for errors
- 08 Jun 2023, 05:20
- Forum: Bug reports
- Topic: Problem with simROS2
- Replies: 8
- Views: 5157
Re: Problem with simROS2
Before recompiling, try removing the file libsimExtROS2.so from CoppeliaSim's directory