Search found 1004 matches

by fferri
12 Jun 2023, 12:44
Forum: General questions
Topic: how can i draw
Replies: 14
Views: 1511

Re: how can i draw

Yes (by passing the foot handle to the parentObjectHandle param).
by fferri
12 Jun 2023, 09:23
Forum: General questions
Topic: how can i draw
Replies: 14
Views: 1511

Re: how can i draw

The ZMQ Remote API is a 1:1 equivalent of the (lua) Regular API.
If you used the Regular API (e.g. in model scripts), it works in the same way.
If you used the legacy Remote API you might need to make minor adjustments.
by fferri
12 Jun 2023, 08:10
Forum: General questions
Topic: how can i draw
Replies: 14
Views: 1511

Re: how can i draw

For what you want to draw, you can use sim.drawing_discpts (to draw discs) combined with sim.drawing_itemsizes which takes one additional number (in sim.addDrawingObjectItem) to specify the item size: dwo=sim.addDrawingObject(sim.drawing_discpts|sim.drawing_itemsizes,0.1,0,-1,1000,{1,0,0}) -- pos: q...
by fferri
12 Jun 2023, 07:59
Forum: General questions
Topic: how can i draw
Replies: 14
Views: 1511

Re: how can i draw

It is highly recommended to use the ZeroMQ remote API, since it is much easier and flexible. Additionally, you'll have access to many more API functions, than with the legacy remote API.
by fferri
09 Jun 2023, 14:24
Forum: Bug reports
Topic: Problem with simROS2
Replies: 8
Views: 5157

Re: Problem with simROS2

git HEAD is the development branch, usually it doesn't work with CoppeliaSim releases.
by fferri
08 Jun 2023, 13:58
Forum: Bug reports
Topic: Problem with simROS2
Replies: 8
Views: 5157

Re: Problem with simROS2

If building for CoppeliaSim 4.4 (or any other specific version) you have to checkout the corresponding git branch in the plugin repository, e.g. git checkout coppeliasim-v4.4.0-rev0
by fferri
08 Jun 2023, 13:11
Forum: General questions
Topic: how can i draw
Replies: 14
Views: 1511

Re: how can i draw

Yes, with sim.addDrawingObject and sim.addDrawingObjectItem
by fferri
08 Jun 2023, 13:11
Forum: General questions
Topic: how can I use the original version of path editor
Replies: 1
Views: 301

Re: how can I use the original version of path editor

Maybe by setting showOldDlgs=true in usrset.txt, if the feature has not been removed yet.
by fferri
08 Jun 2023, 13:09
Forum: Bug reports
Topic: Problem with simROS2
Replies: 8
Views: 5157

Re: Problem with simROS2

Make sure that:
  • you installed libsimExtROS2.so into the CoppeliaSim's directory
  • you source the ROS2 environment (setup.sh / local_setup or similar) in the terminal where you would run CoppeliaSim
  • you checked plugin load message for errors
by fferri
08 Jun 2023, 05:20
Forum: Bug reports
Topic: Problem with simROS2
Replies: 8
Views: 5157

Re: Problem with simROS2

Before recompiling, try removing the file libsimExtROS2.so from CoppeliaSim's directory