Search found 5756 matches
- 24 Apr 2024, 08:04
- Forum: General questions
- Topic: How to generate objects using scripts?
- Replies: 1
- Views: 986
Re: How to generate objects using scripts?
Hello, have a look at following functions for example: sim.createPrimitiveShape sim.createMeshShape sim.loadModel sim.setObjectInt32Param(shapeHandle, sim.shapeintparam_respondable, respondable) sim.setObjectInt32Param(shapeHandle, sim.shapeintparam_static, static) sim.setShapeMass sim.setShapeInert...
- 24 Apr 2024, 08:01
- Forum: General questions
- Topic: How to get sensor data of Accerometer and GyroSensor in MATLAB?
- Replies: 1
- Views: 959
Re: How to get sensor data of Accerometer and GyroSensor in MATLAB?
Hello,
the error very probably happens because the signal is not set (yet), and the call to sim.getFloatSignal returns nothing. So you can't assign nothing to a variable in MATLAB. Use a try-catch block to handle a possibly non-existing return value.
Cheers
the error very probably happens because the signal is not set (yet), and the call to sim.getFloatSignal returns nothing. So you can't assign nothing to a variable in MATLAB. Use a try-catch block to handle a possibly non-existing return value.
Cheers
- 24 Apr 2024, 07:37
- Forum: General questions
- Topic: How to make dummy move along a given path?
- Replies: 2
- Views: 927
Re: How to make dummy move along a given path?
See also the demo scene scenes/movingAlongAPath-lua.ttt
Cheers
Cheers
- 24 Apr 2024, 07:36
- Forum: General questions
- Topic: How to speed up simulation?
- Replies: 4
- Views: 1739
Re: How to speed up simulation?
Hello, yes, it is normal that the display is black, since you disabled rendering with: sim.setBoolParam(sim.boolparam_display_enabled, False) Disabling rendering will not disable vision sensors that will still be able to function normally. Instead of sim.getVisionSensorCharImage, use sim.getVisionSe...
- 24 Apr 2024, 07:25
- Forum: General questions
- Topic: The issue of console window not being able to hide
- Replies: 1
- Views: 944
Re: The issue of console window not being able to hide
Hello,
it seems that Windows is now handling console windows in a grouped fashion, and you cannot directly hide individual consoles anymore: those consoles will simply be minimized, not hidden. This now also happens with older CoppeliaSim releases (on Windows 11).
Cheers
it seems that Windows is now handling console windows in a grouped fashion, and you cannot directly hide individual consoles anymore: those consoles will simply be minimized, not hidden. This now also happens with older CoppeliaSim releases (on Windows 11).
Cheers
- 24 Apr 2024, 07:01
- Forum: General questions
- Topic: Questions about the use of sim_message_keypress
- Replies: 1
- Views: 934
Re: Questions about the use of sim_message_keypress
Hello, this is an undocumented feature. Use following to get inspiration: --lua sim = require'sim' function sysCall_thread() while true do -- Read the keyboard messages (make sure the focus is on the main window, scene view): local msg, auxData = sim.getSimulatorMessage() if msg ~= -1 then if msg ==...
- 24 Apr 2024, 06:53
- Forum: Bug reports
- Topic: Heightfield ground doesn't match actual solid floor
- Replies: 1
- Views: 960
Re: Heightfield ground doesn't match actual solid floor
Hello,
thanks for the mention, yes, we are aware of that and it should be fixed for next release (in 2-4 weeks).
Cheers
thanks for the mention, yes, we are aware of that and it should be fixed for next release (in 2-4 weeks).
Cheers
- 19 Apr 2024, 14:42
- Forum: General questions
- Topic: Control pioneer with Matlab
- Replies: 1
- Views: 812
Re: Control pioneer with Matlab
Hello, best would be to post a minimalistic, self-containing scene, that illustrates your problem. Not sure what object you use to get the robot's position/orientation, but if you use the robot's base, then indeed you can only look at the gamma component of the orientation. Keep in mind that it vari...
- 19 Apr 2024, 14:34
- Forum: General questions
- Topic: How to Handle Floating Base Issues in Mujoco with a Robotic Arm?
- Replies: 4
- Views: 912
Re: How to Handle Floating Base Issues in Mujoco with a Robotic Arm?
About your second problems: Many things can go wrong or are rather tricky: You have the sim and IK world. They should be synced, otherwise you'll see some strange effects due to mismatches Since your robot can be upside-down, things get tricky because the IK world does not understand upside-down (an...
- 18 Apr 2024, 14:00
- Forum: General questions
- Topic: What is the correct way to read applied external force on a tool?
- Replies: 1
- Views: 759
Re: What is the correct way to read applied external force on a tool?
Hello,
go with sim.getContactInfo. You'll have to correctly parse and filter out forces: if you need to react to those forces, do it in dynamics callback function, since that will be called more frequently than a regular callback function.
Cheers
go with sim.getContactInfo. You'll have to correctly parse and filter out forces: if you need to react to those forces, do it in dynamics callback function, since that will be called more frequently than a regular callback function.
Cheers