Thank you very much. I was thinking about that but hoping it could be done even faster. I will try to implement that.
Cheers, Tobi
Search found 16 matches
- 17 Oct 2016, 07:02
- Forum: General questions
- Topic: Teleoperation Time Delay
- Replies: 5
- Views: 3197
- 13 Oct 2016, 08:57
- Forum: General questions
- Topic: Teleoperation Time Delay
- Replies: 5
- Views: 3197
Re: Teleoperation Time Delay
HI, it should simulate the communication delay of teleoperation. This would mean the robot is actually moving but the sensor data as well as the video etc. is only be refreshed after the delay. So the simulation would run further is only refreshed after the delay. In my understanding this matches th...
- 11 Oct 2016, 15:41
- Forum: General questions
- Topic: Teleoperation Time Delay
- Replies: 5
- Views: 3197
Teleoperation Time Delay
Hi everyone, I am again not sure how to solve a problem. I want to generate constant time delay (range from real time to about 3 sec) that should simulate communication delay in teleoperation. I am thinking about using the simulation time steps. I do not need the most accurate simulation as my model...
- 01 Jun 2016, 07:59
- Forum: General questions
- Topic: Maximum Field of View
- Replies: 1
- Views: 1859
Maximum Field of View
Hello everybody, maybe a stupid question but I try to adjust the camera "perspect. anble" to 180 degree but the max. seems to be 135. Is it possible to get 180 degree? I want to accomplish some kind of fish-eye perspective. I also remember there was some topic about that in the forum but I...
- 04 Mar 2016, 13:19
- Forum: General questions
- Topic: LuaJIT
- Replies: 5
- Views: 2972
Re: LuaJIT
For me I am not sure if it binds to jit as I can not use e.g ffi library that should be build in jit. So I think in my case V-Rep just loads the standard lua5.1 version. As exactly the same scene / script works on windows.
Cheers,
Tobi
Cheers,
Tobi
- 04 Mar 2016, 11:20
- Forum: General questions
- Topic: vrep script calling lua-sdl
- Replies: 3
- Views: 1867
Re: vrep script calling lua-sdl
Hello everybody, just as a side note: there is another interace via ffi to sdl2 library (https://github.com/torch/sdl2-ffi). For me it works just fine (windows & linux) and on the side of LUA it should be be better on performance side. Is there some reason for using bindings over ffi - interface...
- 03 Mar 2016, 13:15
- Forum: General questions
- Topic: LuaJIT
- Replies: 5
- Views: 2972
Re: LuaJIT
Hi,
at first it couldn't find the luajit.so after adding the right path to ld it compiled but V-Rep still uses lua5.1 instead of luajit.
Do you have another idea?
Thanks,
Tobi
at first it couldn't find the luajit.so after adding the right path to ld it compiled but V-Rep still uses lua5.1 instead of luajit.
Do you have another idea?
Thanks,
Tobi
- 02 Mar 2016, 11:06
- Forum: General questions
- Topic: LuaJIT
- Replies: 5
- Views: 2972
LuaJIT
Hello everybody, I try to use LuaJIT on Ubuntu. I changed the "useExternalLuaLibrary" in usrset to true. V-Rep console states that it is using v_repLua but it using print(jit.version) I get an error (print(_VERSION) says I am using Lua5.1). Doing the same on windows works fine. I already t...
- 23 Feb 2016, 16:48
- Forum: General questions
- Topic: vrep script calling lua-sdl
- Replies: 3
- Views: 1867
Re: vrep script calling lua-sdl
Hi, I would recommend you to use Ubuntu for the moment (just copy the SDL.so and SDL created by either luarocks or make to the root folder of V-Rep). I am currently working with this combination and it works just fine. Compiling lua-sdl on Win 7 doesn't work for me as well. But in case you manage to...
- 23 Feb 2016, 15:42
- Forum: General questions
- Topic: Does V-Rep supports such kind of joystick: 3DConnexion
- Replies: 7
- Views: 4434
Re: Does V-Rep supports such kind of joystick: 3DConnexion
Ok, sounds good. I will try it.
Cheers,Tobi
Cheers,Tobi