Search found 5738 matches
- 02 Mar 2013, 13:01
- Forum: Bug reports
- Topic: Problem with Set Inertial Matrix dialog
- Replies: 2
- Views: 5493
Re: Problem with Set Inertial Matrix dialog
Hello, This is a known issue with Kubuntu. We currently support and test Windows, MacOS and Ubuntu platforms. It is virtually impossible to test and adjust all the various Linux distributions for us. If you have some experience, could you try to compile v_rep and see if you can solve the problem? We...
- 02 Mar 2013, 13:00
- Forum: Bug reports
- Topic: A lot of ghost windows appearing
- Replies: 1
- Views: 5085
Re: A lot of ghost windows appearing
Hello, This is a known issue with Kubuntu. We currently support and test Windows, MacOS and Ubuntu platforms. It is virtually impossible to test and adjust all the various Linux distributions for us. If you have some experience, could you try to compile v_rep and see if you can solve the problem? We...
- 02 Mar 2013, 12:57
- Forum: Feature requests
- Topic: Adjustable shape reference frame
- Replies: 2
- Views: 5864
Re: Adjustable shape reference frame
Hello,
If you require another reference frame, you can always attach a dummy to the shape, then make calculations relative to the dummy. Having another local reference frame for the shape object would add more confusion I guess.
Cheers
If you require another reference frame, you can always attach a dummy to the shape, then make calculations relative to the dummy. Having another local reference frame for the shape object would add more confusion I guess.
Cheers
- 01 Mar 2013, 20:53
- Forum: General questions
- Topic: Joint coming apart
- Replies: 4
- Views: 11643
Re: Joint coming apart
Hello Nikolaus, I see two potential causes for that to happen: 1. The links are overlapping and colliding. Make sure they do not overlap or that they have their respondable masks set correctly. 2. The links have too small masses, or a too small moment of inertia. Or the proportion between masses inv...
- 28 Feb 2013, 16:28
- Forum: General questions
- Topic: Viscous damping and static friction for joints possible?
- Replies: 2
- Views: 4170
Re: Viscous damping and static friction for joints possible?
Hello,
For that, you will have to approximate things with a PID controller for now. Otherwise, if you can wait around 2 weeks, there will be a new V-REP release (3.0.2) where you will be able to write custom joint controllers.
Cheers
For that, you will have to approximate things with a PID controller for now. Otherwise, if you can wait around 2 weeks, there will be a new V-REP release (3.0.2) where you will be able to write custom joint controllers.
Cheers
- 28 Feb 2013, 10:50
- Forum: General questions
- Topic: Communication Delay ROS V-REP
- Replies: 5
- Views: 6712
Re: Communication Delay ROS V-REP
Hello again, The best thing that you could do it to artificially limit the frequency of your control algorithm on the controller side when testing the virtual quadrotor. And have also the quadrotor send synchronization signals to V-REP, so that you can run the simulation step-by-step. It will of cou...
- 27 Feb 2013, 23:49
- Forum: General questions
- Topic: Communication Delay ROS V-REP
- Replies: 5
- Views: 6712
Re: Communication Delay ROS V-REP
If you turn display off, and have a very light simulation content, then you can have less than 1ms for a simulation pass.
But I still don't understand what kind of task V-REP will have in there. Could you explain a bit further?
Cheers
But I still don't understand what kind of task V-REP will have in there. Could you explain a bit further?
Cheers
- 27 Feb 2013, 17:59
- Forum: General questions
- Topic: Textures and light
- Replies: 4
- Views: 5558
Re: Textures and light
Oh, it might be another reason, not really sure since I can't regognize much in the picture: If your object is composed by very large triangles, then local lighting might not be taken into account: openGl calculates the lighting on a triangle by interpolating the lighting at its corners. If the corn...
- 27 Feb 2013, 17:55
- Forum: Bug reports
- Topic: Shaking Robot
- Replies: 2
- Views: 7535
Re: Shaking Robot
Hello Felipe,
Make sure you read this section of the user manual. It is very important regarding the dynamics of a simulation. In particular all the "design considerations".
Cheers
Make sure you read this section of the user manual. It is very important regarding the dynamics of a simulation. In particular all the "design considerations".
Cheers
- 27 Feb 2013, 16:21
- Forum: General questions
- Topic: Textures and light
- Replies: 4
- Views: 5558
Re: Textures and light
Hello Arnaud,
Yes, you can do that. In the texture dialog, just click "modulate colors". The texture will then be modulated with the shape color, and be influenced by lighting.
Cheers
Yes, you can do that. In the texture dialog, just click "modulate colors". The texture will then be modulated with the shape color, and be influenced by lighting.
Cheers