Search found 5744 matches

by coppelia
15 Feb 2013, 01:41
Forum: Feature requests
Topic: Scrollbars
Replies: 2
Views: 5657

Re: Scrollbars

Hello Geerten, Your monitor must be mal-adjusted. This happens often. Now we have 0.975 for the background, and 0.92 for the scrollbars. Have a look at this page: http://www.lagom.nl/lcd-test/contrast.php The grey shades should all be visible distinctively. On my first monitor I can see all of them ...
by coppelia
14 Feb 2013, 17:49
Forum: Bug reports
Topic: Video recorder .avi extension
Replies: 2
Views: 5936

Re: Video recorder .avi extension

Hi,

Thanks for reporting this. This is now corrected for next release (V3.0.2)

Cheers
by coppelia
14 Feb 2013, 00:49
Forum: General questions
Topic: How to save a model of my robot?
Replies: 3
Views: 8619

Re: How to save a model of my robot?

ooops, thanks Eric, I was a tiny bit quicker :P
by coppelia
14 Feb 2013, 00:44
Forum: General questions
Topic: How to save a model of my robot?
Replies: 3
Views: 8619

Re: How to save a model of my robot?

Hi, First, your model needs to be tagged as such. Refer to this section in the user manual. Once the model base object is correctly tagged, select it (i.e. just one object should be selected), then click [Menu bar --> File --> Save model as...]. Select the following folder as destination (somewhere ...
by coppelia
13 Feb 2013, 15:54
Forum: Videos, scenes and models around CoppeliaSim
Topic: Official V-REP video
Replies: 0
Views: 55438

Official V-REP video

V-REP demo video January 2014

by coppelia
13 Feb 2013, 15:03
Forum: General questions
Topic: Ackermann steering
Replies: 1
Views: 6803

Re: Ackermann steering

Hello,

Have a look at the attached model. It implements Ackermann steering programmatically. Mechanical implementation is also possible, but is not as precise.
The attached model will be included from next V-REP release on (V3.0.2) (check the "models/examples" folder)

Cheers
by coppelia
12 Feb 2013, 23:31
Forum: General questions
Topic: Dynamic simulation is slow and unstable
Replies: 1
Views: 13347

Re: Dynamic simulation is slow and unstable

Hi, Not sure whether this is your problem, but you probably are not using pure shapes. A physics engine can simulate collision response between 3 types of shapes : 1) Random shapes (non-convex, polygon soups, etc.) 2) Convex shapes 3) pure shapes (primitive shapes: cuboids, spheres or cylinders. Som...
by coppelia
12 Feb 2013, 23:14
Forum: General questions
Topic: Dynamic simulation is wobbly/shaky
Replies: 1
Views: 6270

Re: Dynamic simulation is wobbly/shaky

Hi, You very probably have mal-adjusted the inertias and/or masses of your dynamic objects. The physics engines require that you don't have too large differences in masses or inertias in a same mechanism. For instance, having a shape with mass 1kg attached via a joint to another shape with mass 1g, ...
by coppelia
12 Feb 2013, 17:46
Forum: Bug reports
Topic: URDF importer plugin
Replies: 1
Views: 7865

Re: URDF importer plugin

Hi, You are right. We corrected a few bugs in that plugin, namely following: - Scaling was not taken into account - Sometimes the plugin would hang when importing object names that contained forbidden chars for V-REP - There was a mix-up in rotation multiplication order The corrected version will be...
by coppelia
12 Feb 2013, 17:33
Forum: General questions
Topic: My plugin is not loaded
Replies: 1
Views: 8508

Re: My plugin is not loaded

Hello, This is probably due to the fact that under MacOSX, the application is packaged (i.e. in a bundle). You need to copy the plugin inside of the bundle, where the other plugins are located. Typically: "./vrep.app/Contents/MacOS". That's where the client application is also located. Che...