Search found 5677 matches
- 13 Mar 2024, 07:28
- Forum: General questions
- Topic: Designing an Omnidirectional Mobile Robot: Confusion Arising from KUKA Omnirob Model
- Replies: 8
- Views: 159
Re: Designing an Omnidirectional Mobile Robot: Confusion Arising from KUKA Omnirob Model
A random mesh never performs well when a physics engine simulates it in collision response. The reason is that in order to be able to compute precise collision response forces, a penetration depth needs to be calculated between the two colliding objects. With random shapes, there is no such penetrat...
- 13 Mar 2024, 07:22
- Forum: General questions
- Topic: Simulation freezes in Stepping Mode
- Replies: 5
- Views: 42625
- 12 Mar 2024, 16:33
- Forum: Bug reports
- Topic: connect python to the simulator's remote API
- Replies: 2
- Views: 59
Re: connect python to the simulator's remote API
Hello,
make sure to use the newest CoppeliaSim version (i.e. V4.6) and the ZeroMQ remote API (instead of the legacy remote API, which is deprecated)
Cheers
make sure to use the newest CoppeliaSim version (i.e. V4.6) and the ZeroMQ remote API (instead of the legacy remote API, which is deprecated)
Cheers
- 12 Mar 2024, 16:31
- Forum: Bug reports
- Topic: MuJoCo Cable model not working
- Replies: 4
- Views: 80
Re: MuJoCo Cable model not working
Hello,
can you give a link to the scene file?
Cheers
can you give a link to the scene file?
Cheers
- 12 Mar 2024, 16:28
- Forum: General questions
- Topic: Simulation freezes in Stepping Mode
- Replies: 5
- Views: 42625
Re: Simulation freezes in Stepping Mode
Hello,
make sure to use the latest CoppeliaSim, since CoppeliaSim V4.6 features a much improved Python support.
Cheers
make sure to use the latest CoppeliaSim, since CoppeliaSim V4.6 features a much improved Python support.
Cheers
- 12 Mar 2024, 16:25
- Forum: General questions
- Topic: Why the Revolute joint break when the acceleration happens to the child object of the joint?
- Replies: 6
- Views: 31410
Re: Why the Revolute joint break when the acceleration happens to the child object of the joint?
Yes, that is correct, only MuJoCo and the newer Bullet engines have ideal joints (but not the Bullet engines in CoppeliaSim as for now)
Cheers
Cheers
- 12 Mar 2024, 16:22
- Forum: General questions
- Topic: Automatic Lawn Mower
- Replies: 1
- Views: 57
Re: Automatic Lawn Mower
Hello,
maybe have a look at the demo scene scenes/mobileRobotVisualTraces-lua.ttt
Cheers
maybe have a look at the demo scene scenes/mobileRobotVisualTraces-lua.ttt
Cheers
- 12 Mar 2024, 16:21
- Forum: General questions
- Topic: Designing an Omnidirectional Mobile Robot: Confusion Arising from KUKA Omnirob Model
- Replies: 8
- Views: 159
Re: Designing an Omnidirectional Mobile Robot: Confusion Arising from KUKA Omnirob Model
The reason is following: A real-world mobile robot (or a real-world chassis, beam, etc.) always has some compliance. Additionally, a real-world vehicle often has some suspension or tires. With a physics engine, the compliance does not exist, or is very very small and due to numerical imprecisions, e...
- 12 Mar 2024, 16:14
- Forum: General questions
- Topic: finding center of mass and parameter's assigning
- Replies: 2
- Views: 68
Re: finding center of mass and parameter's assigning
You can find all physics engine related properties for shapes when you click engine properties in this dialog.
Cheers
Cheers
- 06 Mar 2024, 08:25
- Forum: General questions
- Topic: simulation of a generic lidar sensor
- Replies: 8
- Views: 1707
Re: simulation of a generic lidar sensor
The velodyne model basically operates in a very similar manner as a simpler laser range finder: the range finder uses a vision sensor instead of a proximity sensor to do distance detections, mainly because of speed concerns. With a vision sensor you can acquire a depth map at once. Using the depth m...