I tried on Windows here too, using CoppeliaSim V4.6 rev. 18.
Is the error message still the same? Can you make sure that the patched sim.saveImage is actually ran, e.g. by adding a print in there?
Cheers
Search found 5677 matches
- 05 Mar 2024, 17:16
- Forum: Bug reports
- Topic: sim.saveImage causes the script to freeze/crash
- Replies: 4
- Views: 86
- 05 Mar 2024, 14:23
- Forum: General questions
- Topic: How to add Object Detection
- Replies: 2
- Views: 70
Re: How to add Object Detection
Hello,
have a look at the demo scene scenes/vision/objectTracking.ttt, it should illustrate everything you want to do.
Cheers
have a look at the demo scene scenes/vision/objectTracking.ttt, it should illustrate everything you want to do.
Cheers
- 05 Mar 2024, 14:09
- Forum: Bug reports
- Topic: sim.saveImage causes the script to freeze/crash
- Replies: 4
- Views: 86
Re: sim.saveImage causes the script to freeze/crash
Hello Fabio, indeed, this is a bug! Do following for a workaround: edit file <installFolder>/addOns/ZMQ remote API server.lua by appending following: sim.saveImage = wrap(sim.saveImage, function(origFunc) return function(img, res, opt, nm, q) local ret = origFunc(img, res, opt, nm, q) if type(ret) ~...
- 04 Mar 2024, 17:02
- Forum: General questions
- Topic: How to use sim.handleflag_resetforce ?
- Replies: 2
- Views: 74
Re: How to use sim.handleflag_resetforce ?
Keep in mind that forces/torques are cumulative, but at the start of a new simulation step, those will be reset automatically.
Cheers
Cheers
- 14 Feb 2024, 12:41
- Forum: General questions
- Topic: how to find the center of mass of a assembly
- Replies: 9
- Views: 527
Re: how to find the center of mass of a assembly
Have also a look at the model models/tools/center of mass visualization tool.ttm
Cheers
Cheers
- 07 Feb 2024, 09:06
- Forum: General questions
- Topic: Serial and parallel motion of multiple robotic arms
- Replies: 3
- Views: 563
Re: Serial and parallel motion of multiple robotic arms
Not sure I understand: in the mentioned example, there are 3-4 remote API clients, each running in their own thread. Each thread can run e.g. a motion of a robot, while the other threads do the same at the same time. If you want to run two motions one after another, then do that in the same thread, ...
- 07 Feb 2024, 08:57
- Forum: General questions
- Topic: Running several scenes in parallel, is possible?
- Replies: 10
- Views: 26746
Re: Running several scenes in parallel, is possible?
Keep in mind that the c++ and in that case the Python API is not thread-safe: you should only access API functions from within the c++ simulation thread, or from your Python simulation thread (if you work with the CoppeliaSim Python Client application, coppeliaSim.py)
Cheers
Cheers
- 07 Feb 2024, 08:51
- Forum: General questions
- Topic: "sim.setJointTargetVelocity" execution is not in place
- Replies: 1
- Views: 543
Re: "sim.setJointTargetVelocity" execution is not in place
Hello, sorry for the late reply. What physics engine are you using? The behaviour of a joint is tightly linked to the used physics engine. Most engines do have some kind of limitations, in terms of realistic behaviour. Best is to probably use the MuJoCo engine. Also you mention a joint in free mode ...
- 07 Feb 2024, 08:45
- Forum: Bug reports
- Topic: running in headless crash
- Replies: 1
- Views: 490
Re: running in headless crash
Hello,
please tell us what version you are running, and how exactly you are starting CoppeliaSim, and at what time exactly it crashes. What does following mean? "I have to reset the windows.."
Cheers
please tell us what version you are running, and how exactly you are starting CoppeliaSim, and at what time exactly it crashes. What does following mean? "I have to reset the windows.."
Cheers
- 02 Feb 2024, 13:47
- Forum: General questions
- Topic: Serial and parallel motion of multiple robotic arms
- Replies: 3
- Views: 563
Re: Serial and parallel motion of multiple robotic arms
Hello,
what version of CoppeliaSim are you running? In CoppeliaSim V4.6, simpleMovement is showing how to control the simultaneous motion of 3 robots, via 4 clients. If your movements are sequential, then a single client shoule be enough.
Cheers
what version of CoppeliaSim are you running? In CoppeliaSim V4.6, simpleMovement is showing how to control the simultaneous motion of 3 robots, via 4 clients. If your movements are sequential, then a single client shoule be enough.
Cheers