Search found 67 matches
- 21 Nov 2018, 18:50
- Forum: Feature requests
- Topic: Repeatable seeded pseudorandomness
- Replies: 5
- Views: 6772
Re: Repeatable seeded pseudorandomness
Thank you for that, any idea when the new version of V-REP with this feature will be released? P.S. I'm assuming you'll do all you can to maintain compatibility of scripts and models between the current version and that next one. I'd hate to have to redefine all my geometry, actuators and custom sen...
- 14 Nov 2018, 18:36
- Forum: Feature requests
- Topic: Repeatable seeded pseudorandomness
- Replies: 5
- Views: 6772
Repeatable seeded pseudorandomness
If one wants to insert deliberate randomness into a simulation using (for example) CompassAngleToDriveAlong=math.random(-180,180) but one wants the series of directions chosen by this function to be random but repeatable then in lua one would typically set math.randomseed(KnownConstantValue) beforeh...
- 01 Oct 2018, 18:38
- Forum: General questions
- Topic: Are proximity sensors actually line of sight?
- Replies: 3
- Views: 1891
Re: Are proximity sensors actually line of sight?
I'm pretty sure the model between the dummy and sensor is detectable, yet the sim.checkProximitySensor(thisSensor,thatDummy) command still seems to see the dummy.
- 28 Sep 2018, 21:21
- Forum: General questions
- Topic: Nested joints: how to associate both a prismatic and a revolute joint to an object
- Replies: 7
- Views: 3229
Re: Nested joints: how to associate both a prismatic and a revolute joint to an object
You can make the object to go between the joints visually invisible and dynamically non-respondable. You still need to give it a mass and moments of inertia but otherwise it can bne like its not there at all. The joints can be co-located in space, an object can go between things in a hierachy withou...
- 28 Sep 2018, 20:58
- Forum: General questions
- Topic: Are proximity sensors actually line of sight?
- Replies: 3
- Views: 1891
Are proximity sensors actually line of sight?
Excuse me, I've got some child script code running on a proximity sensor in an attempt to check whether a dummy object is within it's field of view. The key line in the child script being InFieldOfView, junkDistance, RelativePos=sim.checkProximitySensor(ThisSensor,thatDummy) If InFieldOfView==1 I th...
- 24 Aug 2018, 15:51
- Forum: General questions
- Topic: Change volume colour of proximity sensor from script
- Replies: 1
- Views: 1454
Change volume colour of proximity sensor from script
Through the GUI one can click on a proximity sensor in the hierachy, then "adjust volume colour" in the "scene object properties" dialog box, then change things like ambient colour or visual pulsation frequency. Is there any way to do this from within a child script, I'm using pr...
- 31 Jul 2018, 15:04
- Forum: General questions
- Topic: Car Simulation
- Replies: 3
- Views: 5018
Re: Car Simulation
Does that model still exist anywhere? I'm trying to implement a very basic simulation of a wheeled vehicle with front wheel sterring, rear wheel drive and a really crude approximation of a differential gearbox, I can see that the manta car model has it buty in that model the details of steering and ...
- 20 Jul 2018, 17:06
- Forum: Feature requests
- Topic: Tutorial on creating automatic V-REP simulations for statistical studies
- Replies: 3
- Views: 5694
Re: Tutorial on creating automatic V-REP simulations for statistical studies
Are you effectively saying to write a bash (I'm on a linux PC) script to start V-REP, run my sim, then close V-REP then start V-REP up again with new parameters fed in? Wouldn't that be quite slow, V-REP always takes several seconds between me pressing "enter" at the command line after ./v...
- 18 Jul 2018, 14:45
- Forum: Feature requests
- Topic: Tutorial on creating automatic V-REP simulations for statistical studies
- Replies: 3
- Views: 5694
Tutorial on creating automatic V-REP simulations for statistical studies
I need to run a large number of V-REP simulations for similar scenarios but with some starting parameters slightly varied for each. I need to do this both in cases of randomly varied (within defined limits) parameters and other cases where I will need to try a simulation with a certain parameter, th...
- 18 Jul 2018, 14:19
- Forum: General questions
- Topic: Sending integers as custom datablocks
- Replies: 2
- Views: 1550
Re: Sending integers as custom datablocks
Thanks for explaining that