Hi,
I didn't compile it in headless mode, because I saw the problem mentioned in the forum that the vision sensor could not be used. And my laser and kinect sensors are all achieved with visual sensors. So, is there any others' solutions?
Search found 40 matches
- 05 Feb 2020, 07:33
- Forum: General questions
- Topic: how to run coppeliaSim remotely, ssh or xvfb or others
- Replies: 5
- Views: 3885
- 03 Feb 2020, 07:22
- Forum: General questions
- Topic: how to run coppeliaSim remotely, ssh or xvfb or others
- Replies: 5
- Views: 3885
how to run coppeliaSim remotely, ssh or xvfb or others
Hi coppella, Now, I have a requirement to run the coppeliaSim software on the master computer via remote computer control. But CoppeliaSim headless mode cannot be used through SSH, which shows the following error: $ ./coppeliaSim.sh -h ~/CoppeliaSim/water/scenes/test.ttt Loading the CoppeliaSim libr...
- 15 Jan 2020, 03:50
- Forum: General questions
- Topic: simVision problem
- Replies: 4
- Views: 1236
Re: simVision problem
Okay, thanks a lot!
- 10 Jan 2020, 03:17
- Forum: Bug reports
- Topic: CoppeliaSim crashes opening v-rep scene
- Replies: 8
- Views: 4708
Re: CoppeliaSim crashes opening v-rep scene
Hi, I think it's because of the vision sensor. You can remove the laser and the kinect sensor, then the scene can opened by CoppeliaSim. This is because CoppeliaSim software does not support filter module, which requires writing code to call the simVision function, while Vrep filter module is set in...
- 09 Jan 2020, 08:35
- Forum: General questions
- Topic: problem about new version coppeliaSim
- Replies: 4
- Views: 2054
Re: problem about new version coppeliaSim
Hi, Yes, I have the same problem updating to CoppeliaSim. Because the new software delete the Vision sensor filters function. So I imported the model excluding the vision sensor into the software, it has no problems. Meanwhile I refer to bubbleRob.ttt to add vision sensor filter parts. function sysC...
- 09 Jan 2020, 04:18
- Forum: Feature requests
- Topic: some personal advice
- Replies: 1
- Views: 24782
some personal advice
Hi, Firstly, I hope the user manual can be published in PDF so that we can read it offline. It is not easy to learn by jumping around on the web all the time. Secondly, CoppeliaSim Software embedded lua files are expected to support keyboard shortcuts, such as code comment function (CTRL +/). Meanwh...
- 09 Jan 2020, 03:58
- Forum: General questions
- Topic: simVision problem
- Replies: 4
- Views: 1236
Re: simVision problem
Okay, Many thanks! It really works.
- 07 Jan 2020, 14:31
- Forum: General questions
- Topic: simVision problem
- Replies: 4
- Views: 1236
simVision problem
Hi, I am using CoppeliaSim API to publish kinect depth data. Previously, when I used vrep 3.6.2, image processing was done through the Image processing and triggering to output depth image in GUI. Equivalent to " Work image to output depth image" in Image processing and triggering in vrep....
- 19 Dec 2019, 05:10
- Forum: General questions
- Topic: headless mode
- Replies: 3
- Views: 942
Re: headless mode
Hi, Yes, I am publishing sensor data via vrep_ros_interface package. I don't know if it's running slower in headless mode. Is there any way to tell me if it's slowing down in headless mode? I am listening the laser topic in ROS. Previously, I found that multiple sensors were used in the built scene,...
- 16 Dec 2019, 12:38
- Forum: General questions
- Topic: headless mode
- Replies: 3
- Views: 942
headless mode
Hi everyone,
I need to use vrep headless mode, but the publish frequency of laser in headless mode is only 10Hz, while the same scene can reach 16Hz in GUI mode. Why? Is there any way to increase the frequency?
I need to use vrep headless mode, but the publish frequency of laser in headless mode is only 10Hz, while the same scene can reach 16Hz in GUI mode. Why? Is there any way to increase the frequency?