[Code] Kinect's depth data rendered in openGL (Python)

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Joined: 30 Apr 2016, 16:31

[Code] Kinect's depth data rendered in openGL (Python)

Postby BashSofts » 30 Apr 2016, 16:46

I and one of my friend made a python script that uses remote API to get depth data of 4 different kinects placed at 90 degree each covering all 4 sides. Using that depth data we rendered the POINTS Clound in opengl.

[Source] : https://github.com/BashSofts/vRep-3D-sc ... on-openGL-


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