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[Code] Kinect's depth data rendered in openGL (Python)

Posted: 30 Apr 2016, 16:46
by BashSofts
I and one of my friend made a python script that uses remote API to get depth data of 4 different kinects placed at 90 degree each covering all 4 sides. Using that depth data we rendered the POINTS Clound in opengl.

[Source] : https://github.com/BashSofts/vRep-3D-sc ... on-openGL-

https://youtu.be/ELTLzxxlugM