Particle filter simulation

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Eric
Posts: 186
Joined: 11 Feb 2013, 16:39

Particle filter simulation

Post by Eric » 13 Feb 2013, 17:17

This video shows the implementation of a particle filter in v-rep simulator. At first the simulated P3DX doesn t know where it is in the environment. After the first iteration, the randomly spread particles are relocating around the robot (green arrow is the resulting computed localization) proving the filter accuracy. The robot keeps on driving in circle and the cloud of particles around it (alternatively red and blue between two filter's computations) stick around the robot.
http://youtu.be/g-tD-KCq6K4

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