Interactive camera network design in VR using V-REP

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Boris
Posts: 21
Joined: 14 Jun 2017, 12:40

Interactive camera network design in VR using V-REP

Post by Boris » 27 Sep 2018, 08:33

https://www.youtube.com/watch?v=Dsh8oyN4sD0&t%EF%BB%BF=

The main work is performed by VTK (visualization toolkit) but VREP is used as the simulation environment and modeling environment. Using V-REP as simulation and modeling environment made this work possible.

Arxiv paper:
https://arxiv.org/abs/1809.07593

Boris
Posts: 21
Joined: 14 Jun 2017, 12:40

Re: Interactive camera network design in VR using V-REP

Post by Boris » 05 Dec 2018, 09:45

The implementation of this work is now also available in the V-REP VR Interface.

I have moved the VR interface to github: https://github.com/BorisBogaerts/V-REP-VR-Interface

New features:
- Binaries are replaced by a microsoft installer file (.msi) to make installation hopefully even easier.
- The interface is more robust
- Textures are visible in VR
- More example scenes are available.
- The interface contains the implementation of my camera network design paper (also featured in example scenes)
https://www.youtube.com/watch?v=Dsh8oyN4sD0&t

coppelia
Site Admin
Posts: 6867
Joined: 14 Dec 2012, 00:25

Re: Interactive camera network design in VR using V-REP

Post by coppelia » 06 Dec 2018, 07:56

That's really cool!

Cheers

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