I have noticed the following minor bug, using 3.3.0.
1) Start by making two graphs in a new scene.
2) Select 'Graph'
3) Type in a new buffer size (e.g. 500), but do not press anything else, or confirm its entry. Just type the number in.
4) Select 'Graph0'
At this point Graph0 will now have the buffer size applied to it, instead of Graph.
I tried the same steps by modifying Object size to 0.5m, but in that case 'Graph' retained the changed property and 'Graph0' was unchanged. Seems to only affect Buffer size.
Buffer Modification
Re: Buffer Modification
Thanks, you are right!
Cheers
Cheers