V-REP source code on github
Posted: 30 May 2017, 21:27
Might I suggest creating a github repository with the V-REP source?
Right now the source code is just available via the downloads page. It seems many users make small but useful improvements such as new remote API functions, and others larger improvements but they aren't easy to contribute. A github repository could make this much easier via pull requests, and all the licensing etc could remain the same plus V-REP exposure/contributors/user base might grow in a beneficial manner. Companies with somewhat similar licensing setups that could be used for a proof of concept/template for setting it up include https://github.com/EpicGames and https://github.com/CRYTEK/CRYENGINE.
I've also found github issues much easier and nicer for programming workflows than BB forums. :-)
Perhaps this won't be practical for one reason or another but I thought the suggestion might be worthwhile, thanks!
edit: Some have already made a github repo as seen in the shared memory thread, might be good to have an official one.
Right now the source code is just available via the downloads page. It seems many users make small but useful improvements such as new remote API functions, and others larger improvements but they aren't easy to contribute. A github repository could make this much easier via pull requests, and all the licensing etc could remain the same plus V-REP exposure/contributors/user base might grow in a beneficial manner. Companies with somewhat similar licensing setups that could be used for a proof of concept/template for setting it up include https://github.com/EpicGames and https://github.com/CRYTEK/CRYENGINE.
I've also found github issues much easier and nicer for programming workflows than BB forums. :-)
Perhaps this won't be practical for one reason or another but I thought the suggestion might be worthwhile, thanks!
edit: Some have already made a github repo as seen in the shared memory thread, might be good to have an official one.