Hi,
I'm looking to implement an "over-the-shoulder" type of camera whose coordinate frame can be used as a reference frame for user input used to control a robot. The camera would be stationary relative to the robot but would be able to freely rotate. I'd appreciate any assistance with this.
Thanks
Cameras and views
Re: Cameras and views
Hello,
how will the camera movement be controlled? What will the camera be looking at? The easiest is maybe to have the camera track an object. Have a look at the camera properties.
Cheers
how will the camera movement be controlled? What will the camera be looking at? The easiest is maybe to have the camera track an object. Have a look at the camera properties.
Cheers
Re: Cameras and views
The camera movement would be controlled through the program based on the movements of the robot so that it always at the same point relative to the robot much like any controlled character is in any 3rd person game. The camera will always be looking at the robot.
The tracked object property looks like what I'm looking for. I'll give that a go.
Thanks!
The tracked object property looks like what I'm looking for. I'll give that a go.
Thanks!