A* Pathplanning

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aiman
Posts: 7
Joined: 14 Nov 2014, 03:23

A* Pathplanning

Post by aiman »

Hi, I am trying to use the a* algorithm for path planning. But i'm not sure how to implement this algorithm here in v-rep.
Is it possible for anyone to give me tips, examples or any tutorials on how to implement the A* pathplanning algorithm here in v-rep?
Your help is greatly appreciated.

coppelia
Site Admin
Posts: 10366
Joined: 14 Dec 2012, 00:25

Re: A* Pathplanning

Post by coppelia »

Hello,

the best would be to proceed in a similar way as in this post in order to obtain the discretized map of the environment.

Cheers

aiman
Posts: 7
Joined: 14 Nov 2014, 03:23

Re: A* Pathplanning

Post by aiman »

Thanks. Is it possible if proximity sensors are used instead of vision sensors?

coppelia
Site Admin
Posts: 10366
Joined: 14 Dec 2012, 00:25

Re: A* Pathplanning

Post by coppelia »

Yes, you can also use proximity sensors. But you will have to scan with it over the terrain in a grid-like fashion, in order to obtain a binary map.

Cheers

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