Page 2 of 2

Re: Deformable surface contact

Posted: 07 May 2013, 08:33
by briany
I'm interested to know what changed in the new dll as the scene doesn't like it at all - the robot flies up in the air and flips! However, the pads now stay together. Perhaps I need to implement the springs/ dampers on the pads to make it work - what do you think?

Regards

Brian

Re: Deformable surface contact

Posted: 07 May 2013, 20:29
by briany
Fyi have reverted to putting the force sensor in the legs, between the lower leg and the tip. The pads are now purely static.The force readings as the robot steps are not wildly out, everything appears fine (with the current, stock dll)! I intend to write a plugin to programmatically handle z and x,y control of the pads using the force sensor readings as inputs.

Regards

Brian

Re: Deformable surface contact

Posted: 08 May 2013, 20:29
by coppelia
Hi Brian,

Maybe I introduced a funny bug in the early beta that I posted. Try not to use it (and anyway with the new method you won't have your original problem)

Cheers