Dealing with artifacts for meshes with multiple components
Posted: 02 Mar 2016, 01:35
Hi there,
It's almost inevitable, but when dealing with object meshes with multiple components, there's a lot of interference between many of the patterns.
Here's a link to a google drive with some sample images: link
Are there any tips for dealing with conflicting meshes/colours? I've looked at keeping identical vertices/triangles, grouping vs. merging all shapes, as well as exporting then importing the mesh. Is it doable through VREP (automatically?) or should I defer to a different program for processing BEFORE loading them in?
Matt
It's almost inevitable, but when dealing with object meshes with multiple components, there's a lot of interference between many of the patterns.
Here's a link to a google drive with some sample images: link
Are there any tips for dealing with conflicting meshes/colours? I've looked at keeping identical vertices/triangles, grouping vs. merging all shapes, as well as exporting then importing the mesh. Is it doable through VREP (automatically?) or should I defer to a different program for processing BEFORE loading them in?
Matt