Programmatically set dummy property "Follow parent path"

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Justus
Posts: 42
Joined: 24 Jan 2017, 07:37

Programmatically set dummy property "Follow parent path"

Post by Justus » 27 Feb 2017, 11:33

Hi,
Is it possible to set this property via a Lua child script:
Dummy -> Trajectory -> "Follow parent path (only direct parent)"?

coppelia
Site Admin
Posts: 7330
Joined: 14 Dec 2012, 00:25

Re: Programmatically set dummy property "Follow parent path"

Post by coppelia » 28 Feb 2017, 08:27

Hello,

no, you can't do that. But you can always change the parent object for that dummy (i.e. simSetObjectParent), which will have a similar effect.

Cheers

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