Simulation is too Slow with Multiple Quadrotor

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bang
Posts: 1
Joined: 05 Apr 2017, 06:17

Simulation is too Slow with Multiple Quadrotor

Post by bang »

Hi.

I am using the built-in quadricopter model.
I copy/paste multiple instances of the same quadrotor model.
I want to add more than 20 quadrotors. but the scene rendering slows dramatically.
(even I set simulateParticles to false)

Is there a way to solve this problem ?

Thanks.

coppelia
Site Admin
Posts: 10364
Joined: 14 Dec 2012, 00:25

Re: Simulation is too Slow with Multiple Quadrotor

Post by coppelia »

Hello,

you will have to also remove the cameras attached to the quadcopters and disable the floating windows that pop open when simulation starts. This will also speed-up simulation.
If you need even faster speed, you could simplify the quadcopter visually (e.g. no propeller), but also dynamically (e.g. not respondable).

Cheers

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