Hello people!
I want to send data from VREP to a cloud for storage and further computing purposes? how can i do that? or if there is any way to implement a cloud in VREP itself?
any help is highly appreciated.
thanks
How to implement cloud computing?
Re: How to implement cloud computing?
Hello,
your question is quite vague. But in the end you will have to use a cloud computing service and look at their interface or API if you want to be able to interact with it programmatically. And create a simple plugin that offers that interface to V-REP scripts via customized script functions (e.g. simExtMyPlugin_sendDataToCloud(data,other arguments, etc.).
Cheers
your question is quite vague. But in the end you will have to use a cloud computing service and look at their interface or API if you want to be able to interact with it programmatically. And create a simple plugin that offers that interface to V-REP scripts via customized script functions (e.g. simExtMyPlugin_sendDataToCloud(data,other arguments, etc.).
Cheers
-
- Posts: 5
- Joined: 29 May 2016, 11:59
Re: How to implement cloud computing?
Hi!
@coppelia admin.
I don't want to use the real cloud services of other vendors I just want to implement this type of architecture within VREP. you can think of as a centralized data storing place in case if the members of the system fails then the data is not lost. How can I do that? I hope my question is clear now?
@coppelia admin.
I don't want to use the real cloud services of other vendors I just want to implement this type of architecture within VREP. you can think of as a centralized data storing place in case if the members of the system fails then the data is not lost. How can I do that? I hope my question is clear now?
Re: How to implement cloud computing?
what kind of data do you want to store?
Anyway, with a C++ plugin you can do whatever your mind can come up with.
Make a plugin which exposes one or more Lua functions so that it can be used by scripts and addons.
Anyway, with a C++ plugin you can do whatever your mind can come up with.
Make a plugin which exposes one or more Lua functions so that it can be used by scripts and addons.
-
- Posts: 5
- Joined: 29 May 2016, 11:59
Re: How to implement cloud computing?
@fferi
Thanks for the reply but I'm still confused on how to implement this.
the data I want to store can be any type of data mostly reading from sensors and other tables of the system.
Cheers.
Thanks for the reply but I'm still confused on how to implement this.
the data I want to store can be any type of data mostly reading from sensors and other tables of the system.
Cheers.
Re: How to implement cloud computing?
start from (i.e. duplicate) v_repExtPluginSkeleton located in the programming folder: it has a single lua callback; you call it from a child script (say: for storing data in the cloud). add more callbacks if needed.