Hi, I created a simplified example(2 cylinders,1 cube,1 prismatic joint and 1 revolute joint) of robotic mechanism. My question is, how I could control it, solving a very simple forward and inverse kinematics problem?
Any help would be very useful....
Create robot from primitive shapes
Re: Create robot from primitive shapes
That's a broad question.
Did you try hitting the manual?
Some interesting readings:
- Joint types and operation
- Inverse kinematics
Did you try hitting the manual?
Some interesting readings:
- Joint types and operation
- Inverse kinematics