Import a map.obj

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raulortiz
Posts: 9
Joined: 11 Apr 2018, 11:51

Import a map.obj

Post by raulortiz » 12 Apr 2018, 10:38

Hi, I have imported a map from OpenStreetMap in the format.obj and everything is correct but when I try to put a vehicle inside the map it fall down because there is no floor under it. Besides, if I put the map over the floor the vehicle do not stop when it crashes against a building , it is like you can see everything but it does not exist. How can I solve it ?.
Thanks!!!!

coppelia
Site Admin
Posts: 6747
Joined: 14 Dec 2012, 00:25

Re: Import a map.obj

Post by coppelia » 16 Apr 2018, 06:23

Hello,

if you import a mesh, then you obtain one or several shapes. Those do not have any dynamic properties at first (i.e. they are static and non-respondable). Make sure to carefully read this section for details.

Cheers

raulortiz
Posts: 9
Joined: 11 Apr 2018, 11:51

Re: Import a map.obj

Post by raulortiz » 17 Apr 2018, 09:01

Okay , thank you for your reply. In this case, several shapes are imported and they are non-respondable. Is possible to convert them to respondable?.
Kind regards.

coppelia
Site Admin
Posts: 6747
Joined: 14 Dec 2012, 00:25

Re: Import a map.obj

Post by coppelia » 17 Apr 2018, 17:18

Yes, did you read the link I provided?

Cheers

raulortiz
Posts: 9
Joined: 11 Apr 2018, 11:51

Re: Import a map.obj

Post by raulortiz » 18 Apr 2018, 11:35

Yes, I did. It is solved now. Thank you very much

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