Trouble using sim.rmlMoveToJointPositions

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lari.casteluci
Posts: 11
Joined: 29 Sep 2016, 20:23

Trouble using sim.rmlMoveToJointPositions

Post by lari.casteluci » 20 Sep 2018, 19:19

Hi, my robot is behaving weirdly when i try using sim.rmlMoveToJointPositions and i am not sure why.

Here is my scene:

https://drive.google.com/open?id=1v2jK5 ... K11R--gs3z

Thanks!

coppelia
Site Admin
Posts: 6763
Joined: 14 Dec 2012, 00:25

Re: Trouble using sim.rmlMoveToJointPositions

Post by coppelia » 21 Sep 2018, 10:40

Hello,
have a look at this example scene for details about sim.rmlMoveToJointPositions.

Cheers

lari.casteluci
Posts: 11
Joined: 29 Sep 2016, 20:23

Re: Trouble using sim.rmlMoveToJointPositions

Post by lari.casteluci » 24 Sep 2018, 14:00

Hi, Thank you for your Reply!


I have noticed that in the example you gave me the object contains only one joint. However, i am trying to use this function with a kuka LBR iiwa, and the movement is not realistic. Do you have an example of this function being used with a more complex model?

Thanks!

coppelia
Site Admin
Posts: 6763
Joined: 14 Dec 2012, 00:25

Re: Trouble using sim.rmlMoveToJointPositions

Post by coppelia » 01 Oct 2018, 07:39

Take the demo model Models/robots/non-mobile/KUKA LBR4+.ttm for example.

Cheers

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