Shape angular position and velocity

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Joined: 21 Jul 2015, 20:55

Shape angular position and velocity

Post by neshom » 10 Apr 2019, 03:41

I am developing a segway-like robot and need to obtain the angualr position of velocity of the body. I realized that different approaches have been suggested in the forums and I wanted to get your recommendation.

Do you recommend using getObjectOrientation() to get absolute angles of a shape and then differentiate it over time step to get angular velocity? Or you suggest an alternative approach?


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Re: Shape angular position and velocity

Post by coppelia » 11 Apr 2019, 12:51


best would be to extract for each simulation step a rotation vector and a rotation velocity.
You can do this my getting the object's matrix in each simulation step (sim.getObjectMatrix), then finding the rotation axis and angle with sim.getRotationMatrix and differentiating the angle.


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