Hey everyone,
I am trying to simulate the liquid by using sphere particles (primitive shape). Is there any way to simulate high viscosity to that object?
Thanks
How to simulate liquid viscosity
Re: How to simulate liquid viscosity
Hello,
this is probably difficult to simulate with particles. If you use particles, you can try to adjust some of the particles parameters. Check out
If you use primitive shapes (spheres), you can also adjust their physics engine parameters and see if you can reach a viscos-like behaviour.
Cheers
this is probably difficult to simulate with particles. If you use particles, you can try to adjust some of the particles parameters. Check out
sim.addParticleObject
If you use primitive shapes (spheres), you can also adjust their physics engine parameters and see if you can reach a viscos-like behaviour.
Cheers