I have a v-rep scene with a robot and some other objects, and I have a custom UI which allows the user to load a path from CSV points in a file (and then some other code is also executed to modify the path).
Ideally, I'd like the user to interact with the UI to loda a path before the simulation starts. Currently, since the code checking the custom UI is in a child script, the UI doesn't work unless the simulation is started.
Could you please advise what the best way to do this is? Do I need a plugin, or can it be done another way?
Thanks very much for your help.
Executing code before the simulation is started
Re: Executing code before the simulation is started
Hello,
in your situation, you have two simple options:
Cheers
in your situation, you have two simple options:
- write a plugin
- write an add-on script
Cheers
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- Posts: 8
- Joined: 02 Jul 2013, 16:31
Re: Executing code before the simulation is started
Ah, sorry I had forgotten about the possibility of using an add-on script. I'll try that.
Thanks a lot!
Thanks a lot!