Pure object

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nitramdurcek
Posts: 5
Joined: 01 Nov 2013, 16:05

Pure object

Post by nitramdurcek »

Hi, im totally new to V-REP, so my question is maybe a bit dummy. I'm stuck with creating pure object (icon - cube), similar to cylinder, but without the whole body and also top and bottom. This part should simulate the border of my "iRobot Create". I can create it using the Triange Edit Mode -> Extract Shape, but the type of object is not pure then. When I attach this object to the rest of robot, simulation gets laggy and slow.

Thx for your help !

coppelia
Site Admin
Posts: 10336
Joined: 14 Dec 2012, 00:25

Re: Pure object

Post by coppelia »

Hello,

try always using pure shapes. If that is not possible, try using convex shapes. You can extract convex shapes with [Menu bar --> Edit --> Morph selection into convex shapes...]. Have a look here. Make sure to also read the design considerations 1, 2 and 3 here. Read also the design considerations 6, 7 and 8 if the construction is wobbly or doesn't look stable.
This tutorial might also help.

Cheers

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